We have pushed an updated build of Entropy : Zero 2 to a new release branch for testing. (Release-1.10) 1.10.1 is a small update focused on releasing a bonus map called Operation Xmas and some code changes.
[img src="https://clan.akamai.steamstatic.com/images/41587243/099191c92f670d7d76d139edeb9933d1d71999d5.jpg"][/img]
Changelog
Map / Script Changes
Merge HUD Improvements addon [dynamiclink href="https://(https://steamcommunity.com/sharedfiles/filedetails/?id=2853625301)"][/dynamiclink]
[list]The new Xen grenade ammo icon was not merged. This will be addressed in a future update.
Increased the delay after Wilson reminds players about Xen grenades ([url="https://github.com/entropy-zero/source-sdk-2013/issues/352"]https://github.com/entropy-zero/source-sdk-2013/issues/352[/url])
[/*][*]ez2_op_xmas_lapland
Added Operation Xmas to the Bonus Maps menu
The previously infinite waves are now capped at 50 waves for performance reasons
The last 5 waves are considered "Boss Waves" and then Bad Cop can extract from Operation Xmas in a dropship
Code Changes
[b]What's Changed[/b]
Support for medic and ammo resupplier abilities on Combine soldiers by @Blixibon in [url="https://github.com/entropy-zero/source-sdk-2013/pull/233"]https://github.com/entropy-zero/source-sdk-2013/pull/233[/url]
Add synth husks + explicit player ally var for future use in husks by @Blixibon in [url="https://github.com/entropy-zero/source-sdk-2013/pull/295"]https://github.com/entropy-zero/source-sdk-2013/pull/295[/url]
Stukabat perch hints and air node AI adjustments by @Blixibon in [url="https://github.com/entropy-zero/source-sdk-2013/pull/301"]https://github.com/entropy-zero/source-sdk-2013/pull/301[/url]
Exploding stukabat ragdolls by @Blixibon in [url="https://github.com/entropy-zero/source-sdk-2013/pull/302"]https://github.com/entropy-zero/source-sdk-2013/pull/302[/url]
Add mass check to explosive barrel punt by @Bronzehawk75 in [url="https://github.com/entropy-zero/source-sdk-2013/pull/337"]https://github.com/entropy-zero/source-sdk-2013/pull/337[/url]
[b]New Contributors[/b]
@Bronzehawk75 made their first contribution in [url="https://github.com/entropy-zero/source-sdk-2013/pull/337"]https://github.com/entropy-zero/source-sdk-2013/pull/337[/url]
[b]Full Changelog[/b]: [url="https://github.com/entropy-zero/source-sdk-2013/compare/ez2_release-1.9.0...ez2_release-1.10.0"]https://github.com/entropy-zero/source-sdk-2013/compare/ez2_release-1.9.0...ez2_release-1.10.0[/url]
How to get the update
If you would like to test out this new update, please set your Entropy : Zero 2 beta branch to "upcoming". For more information about beta branches, please check out our Entropy : Zero 2 version guide.
1.9.1 is now public
Alongside the new build on the upcoming branch, the previous testing build 1.9.1 is being published to the default branch. [b][i]Overwatch is requesting all units refresh and resolve. Update is live. Acceptance is mandatory.[/i][/b]
You can read more about the 1.9 update here:
[dynamiclink href="https://store.steampowered.com/news/app/1583720/view/613171711351718404?l=english"][/dynamiclink]
[img src="https://clan.akamai.steamstatic.com/images/41587243/93b3e63cd2f1a0b0f9a9b7213d685805d260745f.png"][/img]
