NEW FEATURES
- [p]Introducing Seasonal Leaderboards, letting players track their performance in Events and Ranked, compete with friends, and see how they stack up against the community. [/p][/*]
- [p]Spectator Camera - Auto Mode [/p][/*]
- [p]Inventory size: we are increasing the inventory size limit from 60 to 120 items so you can now enjoy more storage space for your hard-earned loot! [/p][/*]
- [p]Loadout Copy: you can now copy an existing loadout directly to another slot so it's easier to replicate your favorite setup. [/p][/*]
- [p]Outfit Purchase: you can now purchase a full outfit directly from an outfit item's page so it's easier to get that one Ornament you've been looking for. [/p][/*]
- [p]Traversal Emotes We're introducing Traversal Emotes - emotes that keep playing even while you move. Unlike standard emotes that stop when you walk or run, these let your hero stay animated as you navigate the battlefield. [/p][/*]
- [p]Introduce an "Equip All" button in each customization section. With a single click, the chosen customizations are applied uniformly to all areas. [/p][/*]
BALANCING CHANGES
[p align="start"]FEATS [/p]- [p]Bounty Hunter healing is now 16 (down from 20) [/p][/*]
- [p]Longbow damage is now 40 (down from 50) [/p][/*]
- [p]Neptune's wrath damage is now 40 (down from 50) [/p][/*]
- [p]Javelin damage is now 40 (down from 50) [/p][/*]
- [p]Boleadoras damage is now 20 (down from 25) [/p][/*]
- [p]Flaming Arrow damage is now 10+40 fire damage (down from 20+40 fire damage) [/p][/*]
- [p]Last Laugh damage now ranges from 20 to 140 (down from 25 to 150) [/p][/*]
- [p]Black Prior's Bulwark Stance [/p][/*]
- [p]Conqueror's Full Block Stance [/p][/*]
- [p]Juren's Indomitable Stance [/p][/*]
- [p]Kyoshin's Kaze Stance [/p][/*]
- [p]Valkyrie's Shield Tackle Stance [/p][/*]
- [p]Virtuosa's Postures [/p][/*]
- [p]Warlord's Full Block Stance[/p][/*]
Aramusha
- [p]When performed in Top Stance, Deadly Feint is now Undodgeable. [/p][/*]
Black Prior
- [p]Horizon Spin stamina cost is now 20 (down from 40) [/p][/*]
- [p]Bulwark Stance entry stamina cost is now 6 (down from 10) [/p][/*]
- [p]Bulwark Stance now costs 5 stamina/second after being held for 1 second. [/p][/*]
- [p]Umbral Shelter (Tier 4 Feat) Shield amount per pulse is now 20 (down from 50) [/p][/*]
- [p]Umbral Shelter Shield duration is now infinite (up from 3s) [/p][/*]
Conqueror
- [p]Full Block Stance entry stamina cost is now 6 (down from 10) [/p][/*]
- [p]Full Block Stance now costs 5 stamina/second after being held for 1 second. [/p][/*]
- [p]Crashing Shield Crush stamina cost is now 30 (down from 60) [/p][/*]
- [p]Crashing Apprehension now has more forward movement [/p][/*]
Gladiator
- [p]Zone attack (1st hit) stamina cost is now 20 (down from 30) [/p][/*]
- [p]Zone attack (2nd hit) stamina cost is now 10 (down from 20) [/p][/*]
- [p]Bamboozle can be performed after Sprint Attack on Hit/Block/Miss (instead of just after Miss) [/p][list]
- [p]Chains from 300 to 500ms on Hit / Block. [/p][/*]
- [p]No change to the chain timing on miss (from 100 to 400ms) [/p][/*]
Gryphon
- [p]Chain Heavies damage is now 26 (up from 25) [/p][/*]
Hitokiri
- [p]Top Stance Mangetsu damage is now 24 (up from 22) [/p][/*]
- [p]Top Stance Endless Myriad damage is now 24 (up from 22) [/p][/*]
- [p]Left/Right Stance Mangetsu (Charged) damage is now 28 (down from 30) [/p][/*]
- [p]Left/Right Stance Endless Myriad (Charged) damage is now 28 (down from 30) [/p][/*]
- [p]Sankotsu now gains uninterruptible stance [/p][list]
- [p]Starts at 400ms and lasts until end of strike. [/p][/*]
Jiang Jun
- [p]Fatal Swirl stamina cost is now 20 (down from 60) [/p][/*]
- [p]Dou Shi's Swirl stamina cost is now 20 (down from 30) [/p][/*]
Jormungandr
- [p]Hamarr Slam damage is now 30 (down from 32) [/p][/*]
- [p]Hamarr's Favor (Tier 2 Feat) Shield is now 20 (down from 40) [/p][/*]
- [p]Hamarr's Favor Shield duration is now infinite (up from 5s) and can now stack [/p][/*]
Juren
- [p]Indomitable Stance entry stamina cost is now 6 (down from 10) [/p][/*]
- [p]Indomitable Stance now costs 5 stamina/second after being held for 1 second. [/p][/*]
- [p]Peace Breaker damage is now 14 (down from 16) [/p][/*]
- [p]Peace Breaker now chains to Titan's Strike, Titan's Rampage, Havoc Unleashed, Havoc Harbinger at 2200ms (up from 2100ms) [/p][/*]
- [p]Crown Breaker damage is now 0 (down from 5) [/p][/*]
- [p]Unstoppable Force hit is now at 800ms (up from 700ms) [/p][/*]
- [p]Unstoppable Force's area of effect on minion is reduced by approximately 15% [/p][/*]
- [p]Unruly Destruction damage is now 22 (down from 24) [/p][/*]
- [p]Devastating Jab now has less backwards movement when done while holding back input [/p][/*]
- [p]Devastating Swing now has less backwards movement when done while holding back input [/p][/*]
- [p]Defiant Stab block recovery is now 700ms (down from 800ms) [/p][/*]
- [p]Defiant Swipe block recovery is now 700ms (down from 800ms) [/p][/*]
- [p]Titan's Strike block recovery is now 700ms (down from 800ms) [/p][/*]
- [p]Titan's Rampage block recovery is now 700ms (down from 800ms) [/p][/*]
- [p]Last Man Standing now provides 20% defense buff (down from 25%) [/p][/*]
- [p]Last Man Standing now provides 20% damage buff (down from 25%) [/p][/*]
- [p]God Among Men now provides 35% defense debuff to all enemy heroes (down from 40%) [/p][/*]
- [p]God Among Men now provides 25% defense debuff to all ally heroes (down from 30%) [/p][/*]
Kensei
- [p]When Superior Blocking with a Dodge, the following Dodge Attack now has Unblockable and Uninterruptible stance. [/p][list]
- [p]Starts at 100ms, lasts until end of strike. [/p][/*]
- [p]Starts at 500ms, lasts until end of strike. [/p][/*]
Kyoshin
- [p]Kaze Stance entry stamina cost is now 6 (down from 10) [/p][/*]
- [p]Kaze Stance now costs 5 stamina/second after being held for 1 second. [/p][/*]
- [p]Kagerou (Feat 1) bleed damage per attack is now 3 (down from 4) [/p][/*]
Medjay
- [p]Astral Manifestation (Staff) damage is now 55 (up from 50) [/p][/*]
- [p]Astral Manifestation (Axe) damage is now 55 (down from 70) [/p][/*]
Nuxia
- [p]Heavy finishers are now undodgeable [/p][/*]
- [p]Thread of Fate (Feat 3) cooldown is now 45s (down from 60s) [/p][/*]
- [p]Infection (Feat 4) cooldown is now 100s (down from 120s) [/p][/*]
Shinobi
- [p]Zone attack (1st hit) stamina cost is now 10 (down from 15) [/p][/*]
- [p]Zone attack (2nd hit) stamina cost is now 10 (down from 15) [/p][/*]
- [p]Zone attack has slightly less forward movement on the 2nd and 3rd strikes. [/p][/*]
- [p]Sickle Rain revenge gain is now 20 (down from 30) [/p][/*]
- [p]All Sickle Rain Stabs revenge gain is now 4 (down from 10) [/p][/*]
Sohei
- [p]Sprint attack Light damage is now 16 (up from 15) [/p][/*]
- [p]Sprint attack Heavy damage is now 20 (up from 16) [/p][/*]
- [p]Sprint attack Heavy now has uninterruptible stance [/p][list]
- [p]Starts at 400ms and lasts until end of strike. [/p][/*]
- [p]Starts at 500ms and lasts until end of strike. [/p][/*]
- [p]Starts at 400ms and lasts until end of strike. [/p][/*]
- [p]Starts at 100ms and lasts until end of strike. [/p][/*]
Valkyrie
- [p]Shield Tackle Stance now drains 5 stamina per second after 1 second of being held. [/p][/*]
Virtuosa
- [p]Posture now costs 7 stamina/second after being held for 1 second. [/p][/*]
Warden
- [p]Zone attack stamina cost is now 20 (down from 30) [/p][/*]
Warlord
- [p]Zone attack stamina cost is now 20 (down from 30) [/p][/*]
- [p]Crashing Charge stamina cost is now 30 (down from 40) [/p][/*]
- [p]Full Block Stance entry stamina cost is now 6 (down from 10) [/p][/*]
- [p]Full Block Stance now costs 5 stamina/second after being held by 1 second. [/p][/*]
BUG FIXES
[p align="start"]Maps [/p]- [p]Qiang Pass: Fixed an issue where Player could land out of playable area, after dropping from a zipline near the minion lane. [/p][/*]
- [p]Fixed an issue where killing your own minions gave points to the enemy team. This should resolve issues with certain feats, such as Titan's Tier 1 "Expendables" and Nuxia's Tier 2 "Caltrops" [/p][/*]
- [p]Fixed an issue where opening Heroes section with a full inventory triggers an FPS drop [/p][/*]
- [p]Fixed a visual bug on Lawbringer when unlocking after Impaling Riposte. [/p][/*]
- [p]Fixed an issue that prevented Centurion's Heavy Charged hit reactions from being interrupted during the first 500ms. [/p][/*]
- [p]Fixed an issue that prevented Shaman's Predator's Mercy from landing during a specific timing of a falling animation. [/p][/*]
- [p]Fixed an issue that caused alternate feats to display in the wrong order. [/p][/*]
- [p]Fixed an issue with mismatched models for Gao Lei's Keepsake ornament on Sohei & Varangian Guard. [/p][/*]
- [p]Fixed an issue where the Kyoshin hasn't the Sylvan Detachment, to the follow executions:[/p][list]
- [p align="start"]The Great Beyond[/p][/*]
- [p align="start"]Deadly Hare[/p][/*]
- [p align="start"]Resounding Defeat[/p][/*]
