The Halloween spirits have finally stopped haunting us, along with (hopefully!) most of the bugs you reported. As always, please keep the feedback coming!
All items with (*) were inspired by the community.
[b]Bug Fixes[/b]
[table equalcells="1" colwidth="688"][tr][td colwidth="688"]* Fixed jittering Katana Bow.
[/td][/tr][tr][td colwidth="688"]* Fixed blast hitting enemies multiple times.
[/td][/tr][tr][td colwidth="688"]* Fixed ally's bullet time bubble not appearing.
[/td][/tr][tr][td colwidth="688"]* Fixed disappearing blessings when continuing a run.
[/td][/tr][tr][td colwidth="688"]* Fixed missing boss pedestal when starting an act.
[/td][/tr][tr][td colwidth="688"]* Fixed stonefists being affected by concussive blast.
[/td][/tr][tr][td colwidth="688"]* Fixed stonefist's bow attachment causing hookshot to trigger when launched.
[/td][/tr][tr][td colwidth="688"]* Fixed AOE magic abilities drifting in the wrong direction. - PSVR Only
[/td][/tr][tr][td colwidth="688"]* Fixed missing toxic texture for Gluttony's cleaver. - Meta Quest 2/3 Only
[/td][/tr][tr][td colwidth="688"]* Fixed grab indicator showing on other player's magic orbs in MP.
[/td][/tr][tr][td colwidth="688"]* Fixed Hellsweep difficulty not spawning totems even when Battle Bounty is off in MP.
[/td][/tr][tr][td colwidth="688"]Fixed Shotgun not behaving as intended when a weapon is attached.
[/td][/tr][tr][td colwidth="688"]* Fixed Sweeper's Broom having the wrong cosmetic icons.
[/td][/tr][tr][td colwidth="688"]* Fixed ammo pool counter on the wrist UI when swapping rigs.
[/td][/tr][/table][b]QoL[/b]
[table equalcells="1" colwidth=""][tr][td]* Conjuration Sensitivity now affects mechanics like concussive blast and magic infusion.
[/td][/tr][tr][td]Added arrow pool for the Bow's chart.
[/td][/tr][tr][td]Polished controls when the player attaches a Bow to a Shotgun that is attached to the Katana's sheath.
[/td][/tr][/table][img src="https://clan.akamai.steamstatic.com/images/40990244/79ddbeb9c8f5f3a1896d77b399beb28d14b4734c.gif"][/img]
