News Liste Hunt: Showdown

Garden of the Witch Survey Results Dev Blog
Hunt: Showdown
30.05.25 16:50 Community Announcements


Introduction



Hunters,

A key part of our feedback loop is gathering your thoughts and feelings about the Events through our surveys. A big thank you to everyone who took part; your responses are super important for shaping the future of Hunt: Showdown 1896. Keep an eye out for upcoming survey opportunities!

We’ve heard your feedback about the limited availability of these surveys. So, starting with the next Event, we’ll make sure that surveys are open for a longer duration. This year, we’re also working on ways to get our surveys out to the Russian and Chinese player bases who currently can’t access them. Plus, we want to provide multilingual translations so that those who aren’t comfortable with English can join in. We hope to make this happen later this year.

Now, let’s jump into some of your responses and feedback from Update 2.3!

Event and Battle Pass







The Battle Pass results for Garden of the Witch missed the mark, with only 47% of players feeling like they were satisfied with it, with an Average Rating that was lower compared to other previous Events. We’d like to acknowledge this and shed some light on our internal workings as to why this occurred.

To catch you up to speed, our focus with Update 2.3 was to prioritize bug fixes and performance over new content, which limited our resource capacity to make our normal amount of content for Garden of the Witch.

These fixes were much needed in the game, but meant that this Event wasn’t as substantial as our previous ones. We see this reflected in the results of the surveys and will continue to aim to do better in the future. The good news is that the extra resources were also used for designing future Events, and we look forward to sharing our latest Event with you in the next few weeks!

Weekly Challenges



When it came to Event Points, 61% of players felt ‘Satisfied’ or ‘Very Satisfied’ with the amount of Event Points that were rewarded from the Weekly Challenges.



We asked you about your favorite and most frustrating challenges—check out the top favorite and most challenging below!



Performing Clean Sweeps was the most frustrating challenge. This came as no surprise since this is hard to do in any Bounty Hunt, no matter what your skill level! Our aim with Weely Challenges is to design an enjoyable variety of tasks that not only allow you to complete them but also encourage you to challenge yourself, giving you a sense of pride in your in-game achievements. We will continue to monitor the feedback we get around these challenges and adjust them later in the year if needed.



For Weekly Challenges, 75% of players felt the number of PvP and PvE challenges balanced out just right. However, 30% of players felt there were too few Weekly Challenges in the Battle Pass.

We have been paying close attention to your comments, posts, and survey responses regarding the reduction in Weekly Challenges, and we will be implementing adjustments based on your feedback. Some of the changes will be rolled out in Update 2.4, which will alter the way Weekly Challenges function during Events. Our objective is to strike a harmonious balance between the variety of challenges, the duration of Events, and the rewards, ensuring that you have an enjoyable Event experience.

To clarify, not all the modifications we have planned will be included in Update 2.4. By the time we received the survey feedback, we were already finalizing the next update. However, for Update 2.5 and future updates, we are committed to actively incorporating your feedback and making the necessary changes.

Pledge Mark System & Supply Point Rewards







We’re happy to share that most players are liking the rewards at the Rare Supply Point.

That said, not everyone is excited about the Dark Sight Boost—it didn’t get the same love as the other Rare Supply rewards. We think it might be because the Boost only lasts for a quick second, or maybe because players feel like they shouldn’t be able to get it without a Bounty Token. We will be looking into this for the future.

When it comes to the cost of rewards, players thought the Full Ammo Restock was slightly pricey, while the Full Health Restoration seemed like a good deal. It is quite possible that the number of situations in which a player can use these rewards could affect their perception of its cost.

In short, based on what we’ve heard from surveys and our in-game data, we don’t plan on making big changes to this system at this stage since it seems to be working as intended. But we’ll keep an eye on things and check in throughout the year.

Event Equipment, Traits, and Balance Changes





The feedback from players regarding the equipment provided for this Event has largely been neutral to negative. We recognize that the equipment in this update did not resonate well with our community for various reasons, and are committed to addressing these concerns in the upcoming updates.



For Traits, players said that Corpse Seer and Gunrunner were perceived to be more powerful compared to Blademancer, and 50% of players felt Blademancer was neither powerful nor weak.

We are glad to see that most of the balance changes were received positively. In regard to ‘Silencer damage reduction’ and ‘Stamina & Regeneration Shot Duration Reduction’, we have a upcoming Dev Diary in which we will go into detail about what the impact of these changes were.



As mentioned before, the introduction of new weapons was not a primary focus in this update, as evidenced by the survey results indicating lower scores in this area compared to other weapons. Instead, we concentrated on enhancing Traits and implementing balance changes. We are pleased to note that the majority of these adjustments have been well received, as shown in the graph above.

We hope you found the survey results interesting and helpful! Thanks so much for taking the time to fill them out; your feedback really helps us shape future changes and features that we think you'll love.

Keep an eye on our social media channels over the next week or two for the announcement of our upcoming Event!

Your Hunt: Showdown 1896 team

Logo for Hunt: Showdown
Release:22.02.2018 Genre: Actionspiel Entwickler: Crytek Vertrieb:keine Infos Engine: CryEngine 3 Kopierschutz:keine Infos Franchise:keine Infos
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