[/p][p]Following the official release of Unreal Engine 5.6, inZOI will be undergoing updates to its engine.[/p][p]To give players a preview of what this means for the game, we are making the beta branch publicly available prior to live release.[/p][p]
[/p][p]◆ Objectives[/p][p]By making the beta branch available to players, we aim to test features introduced in Unreal Engine 5.6, including crash fixes and performance improvements.[/p][p]
[/p][p]◆ Period Available[/p]
- [p]March 5, 2026 (Thu) - until the engine update's release[/p][/*]
[/p][p]◆ How to Participate[/p]
- [p]Select inZOI from your Steam library[/p][/*]
- [p]Right-click inZOI and open Properties[/p][/*]
- [p]Go to the Game Versions & Betas menu[/p][/*]
- [p]Select next_engine from the list of beta branches[/p][/*]
[/p][p]◆ Reporting Issues and Feedback[/p]
- [p]Any crashes that occur during testing will be automatically reported to the inZOI Team for review.[/p][/*]
[/p][p]◆ Notes[/p]
- [p]Players may resume playing on the main branch at any time.[/p][/*]
- [p]Save files from the beta branch are compatible with the main branch.[/p][/*]
- [p]Due to version compatibility issues, mods cannot be used in the beta branch. Support for mods will be available in the live release.[/p][/*]
[/p][p]We hope this gives players an opportunity to freely experience what an upgraded engine has to offer.[/p][p]Feel free to share your feedback with us via Discord or the official inZOI forums.[/p][p]
[/p][p]Thank you,[/p][p]The inZOI Team[/p][p]
[/p]
[p]Based on Epic's engine update history, these updates are expected to affect inZOI in the following areas.[/p][p]
[/p][p]1. Rendering Performance[/p][p]2. Visual Quality[/p][p]3. Stability & Crash Fixes[/p][p]4. Memory & Loading[/p][p]5. PCG (Procedural Content Generation)[/p][p]6. HLOD (Hierarchical Level of Detail)[/p][p]7. Niagara (Visual Effects)[/p][p]8. World Partition & Streaming[/p][p]9. Sequencer (Cinematic & Visualization Tools)[/p][p]10. Landscape & Environment[/p]
