This may also fix the current issue with hosting private servers, it is on our radar and we are continuing to troubleshoot.
[/p]
Anti-Cheat
- [p]Re-enabled Easy Anti-Cheat[/p][/*]
Gameplay Changes & Balance
- [p]Reduced iron ingot cost for concrete base[/p][/*]
- [p]Change spare part upgrade time to 1 second[/p][/*]
- [p]Disabled mountable nurr[/p][/*]
- [p]Disabled unlimited vertical building on ground[/p][/*]
- [p]Adjusted perk points and perk costs[/p][/*]
- [p]Reduced armor penetration of scattershot[/p][/*]
- [p]Adjusted which structures can be built on event maps (prevent foundations, rupu slings, and MTX only)[/p][/*]
- [p]Adjusted the way worm and detonation damage interact with each other and their impact on walkers[/p][/*]
- [p]Disabled battlefan supercharge when walker is over crew or walker power is exceeded[/p][/*]
- [p]Added interactable to set spawn point separate from steering levers[/p][/*]
Trade & Protection
- [p]Implemented trade station auto-tethering to prevent pushing walkers out of trade[/p][/*]
- [p]Reset clan use permissions of walkers that burn inside of a trade packer (fixes embark issues)[/p][/*]
- [p]Ignore packing stop induced by damage events for Trade Walker Packer[/p][/*]
- [p]Set trade protection restoration rate to 25% (4 seconds outside of trade = 1 second of protection)[/p][/*]
- [p]Set protection timer for PvP-tagged walkers to 15 minutes (no longer resets when leaving trade)[/p][/*]
Fixes and Improvements
- [p]Fixed Kali Spires pyramid exploding instead of submerging[/p][/*]
- [p]Fixed Kali Spires camp pieces floating[/p][/*]
- [p]Fixed Ancient Towers spawning underground[/p][/*]
- [p]Spawned cotton in Kali Spires[/p][/*]
- [p]Fixed volcanyon brine lakes and hide interactable when lake is depleted[/p][/*]
- [p]Reduced the number of large rocks on Sleeping Giants[/p][/*]
- [p]Fixed Ancient Rupu camp rig[/p][/*]
- [p]Fixed War Mob rigs[/p][/*]
- [p]Fixed quarry foliage interactions[/p][/*]
- [p]Fixed trees not falling when harpooned and adjusted physics[/p][/*]
- [p]Fixed status effects and perks not persisting when traveling[/p][/*]
- [p]Fixed KOTH progressing inside of trade station[/p][/*]
- [p]Fixed fire arrows dealing damage inside the trade station[/p][/*]
- [p]Restored all projectiles inheriting velocity from walker movement[/p][/*]
- [p]Fixed fire doing damage through objects[/p][/*]
- [p]Improved Worm Attractor SFX[/p][/*]
- [p]Fixed lava papak spitting gas[/p][/*]
- [p]Fixed papak not using tongue attack and various behavior changes[/p][/*]
Visual & Audio
- [p]Added cyan particles to legendary items when equipped[/p][/*]
- [p]Improved Worm Attractor SFX[/p][/*]
UI & Misc
- [p]Reverted some chat widget changes[/p][/*]
- [p]Fixed various crashes[/p][/*]
Modkit Updates
- [p]Exposed functions and variables for MistStructureModuleComponent[/p][/*]
- [p]Exposed functions and variables for MistWalkerTorqueGeneratorComponent[/p][/*]
- [p]Exposed variables of MistItemPerk[/p][/*]
- [p]Exposed MistCharacter:OnKillTarget event[/p][/*]
- [p]Added KilledCharactersIdsList array[/p][/*]
- [p]Exposed MistEquipmentComponent item slots[/p][/*]
- [p]Exposed OnRegisterWithStructure events[/p][/*]
- [p]Implemented OnPartRegistered events[/p][/*]
- [p]Exposed functions and variables of MistCharacter[/p][/*]
- [p]Exposed functions and variables of MistCharacterCustomization[/p][/*]
- [p]Exposed functions and variables of MistPlayer[/p][/*]
- [p]Exposed functions and variables of MistOasisGameMode[/p][/*]
- [p]Exposed MistMeleeCombatComponent[/p][/*]
- [p]Exposed SetPlayerState[/p][/*]
- [p]Exposed MistInventoryComponent functions[/p][/*]
- [p]Exposed IMistAutomotonPlatformInterface[/p][/*]
- [p]Added ServerSetStat method[/p][/*]
- [p]Added EMistActionModifier[/p][/*]
- [p]Exposed variables of MistTetherComponent[/p][/*]
- [p]Added option to disable perks from MyRealm[/p][/*]
