New Features & Content
[p]Implemented Broken Tusker POI in Kali Spires
Readded gunpod ballista
Implemented Torque Chest with 50k storage
Implemented “Gambler Nomad” at Trading Station
Implemented Perk Tree System
Reworked Poaching Hut to work as a "King Of The Hill" event (3 clan members required)
Implemented new KOTH Walker Event (like the old LOC modded server)
Implemented Remote Containers System for Crafting Stations
Added checkboxes to crafting stations and containers UI to enable/disable remote items Transfer
Implemented chests decorations
Added new pyramid POI on Kali Spires
Implemented "Worm Attractor" placeable structure to respawn the Worm on worm maps after it's killed
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Balance & Adjustments
[p][/p][p]New ammo chest meshCorrectly setup rupus melee difficulty and loots
Set rupus HP proportional to their loot and melee difficulty
Rupu sling HP 600 → 1200, inventory size 15 → 30
Reduced Scattershot base damage, slightly increased penetration
Increased ballista damage to compensate for distance falloff
Slowed down gunpod ballista
Disabled ballista on Raptors
Increased Winged Helmet durability ×2
Re-enabled player slots protection when below level 10
Set almost broken structures to melee-only damage protection only when built on walkers
Reworked contaminated / toxic / clear water planes
Reduced cost of Woodworking Station Tier 2
Increased XP from physical mobs
Nerfed Balang and Silur legs HP
Made Automatons count against clan cap
Removed debuffs from Automatons
Added map icon to quality upgraders + reduced spawn quantity
Set the max amount of APT to 1 for all default walker RIGs
Removed APT from Domus Walker
Moved walker climbers from edge spot small to cosmetic spot, also moved trip wire and spike traps from edge spot small to small spot
Allowed Charged Roks in ammo chest
Set walker torque boost when sprinting to 75% with 1 wing and 50% with no wings Removed difficulty from rupu names Reduced Firestone Longblade damage
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Fixes
[p]Fixed MistHUDTargetInfoWidget not displaying the correct Health
Fixed worm and large cactus sound as wood when walking on it
Fixed worm not spawning as quality
Fixed proxy walk distance not replicating correctly
Fixed walker parts not requiring schematics for quality crafts
Fixed bases auto-repair formula
Fixed Max Tile Walker Power value not set correctly
Fixed Walker Overcap message not going away
Fixed proxy cannot travel after being deployed and then undeployed
Fixed ammos loottables
Fixed Kali Spires loots and structures not spawning
Fixed Ancient Towers POI spawning underground in Kali Spires
Fixed asteroid camera shake
Fixed raptor skywalker wings not moving
Fixed walker overcap message spam
Fixed siege weapons trajectory being visible to everyone
Fixed Lumbermill and trees not falling with harpoons
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Optimizations & Quality of Life
[p]Optimized Worm scales LODs and collisionsAdded dropping to ground excess harvested items
Removed goo from purification station, added wooden gear
Adjusted purification station normal water recipe (reduced sand)
Removed clay ground from Kali Spires
Added harvestable clay meshes to Kali Spires
Improved asteroid trajectory
Improved all catapult bombs visual FXs
Added sand dust trails to Worm
Removed tablet strongbox sellers from AC and all Flotilla Traders
Added 100,000 XP reward when killing the Worm
Improved VOIP audio compression and limiter
Forbid disassembling zeroed walkers
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