! Bugs and issues resolved in this patch:
- Fixed pirate dialogue not unlocking outpost markers for players who had already interacted with the pirate before the latest update.
- Fixed cave generation changing for save files. All save files already opened since the Harvest Moon update will stay the same re-generated layout. Though any save files that haven’t been opened since the update went out, will no longer regenerate with a different layout.
- Outpost enemy attacking waves and harvest moon Voidlings no longer spawn on peaceful mode
- Lowered the volume of bat sounds in the caves
- Fix for bonus axe and mining damage skills not applying properly
- Reduced the buy/sell cost of raw hide slightly
! Known Issues We're Working On:
- Rare bug causing town upgrade levels to reset
- Some issues with the building fade system, making multi-level buildings with foundation stairs have some strange fading behaviour.