
Development Update #12
Costume, Kiosk and FoodVer. 2.1.3.13
If you encounter problems such as game crashes after the update, please check our general solutions first. https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/ *The default setting for Times per day has been changed to 3 hours. If you prefer to play the game for 2 hours as before, please use the game difficulty change. *The game has been updated and the official server is reset.[Game Systems]
Costume - New costume added. Costumes can be acquired by killing certain zombies or purchasing them from a Kiosk. Bulletproof Helmet, Military Uniform, Military Boots









[Game Balancing]
Item Balancing - The stack of items in the inventory has been increased. - The tier of leather armor has been changed. (1T -> 2T) - The base stats of some equipment have been changed. (Armor, Shield) - The reinforcement materials for equipment have been partially changed. - Mining ores have been added to the crafting materials for electronic parts. Loot Balancing - The acquisition of mining ores has been added from iron ores in the desert and snow areas to a low probability. - The production amount of production facilities has been changed. - Due to item changes, the crops of the farm have been changed. - The fruits that can be obtained from trees and bushes in each region have been changed. - The High-Grade Equipment Drop Rate when killing zombies has been changed to Equipment drop rate upon zombie kill. Damage Balancing The damage dealt to players by debuffs caused by the player has been changed to 1/10. The damage dealt to players by vehicles has been changed to 1/10. Difficulty Balancing - The default setting for Times per day has been changed to 3 hours. If you prefer to play the game for 2 hours as before, please use the game difficulty change. - As the duration of the day increases, the number of wave zombies also increases. - 360 minutes and 420 minutes have been added to the Times per day settings. - Some time-related options have been changed according to difficulty. Accordingly, for dedicated servers, please check the changed settings. Natural Objects Respawn Time (value 240, 360, 480, 600, 720, 840, 960 ; difficulty: custom) Synthetic Objects Respawn Time (value 240, 360, 480, 600, 720, 840, 960 ; difficulty: custom) Time per day (value 60, 120, 180, 240, 300, 360, 420 in minutes ; difficulty: custom) Electricity Balancing The power consumption of the Drone Station has been decreased. Building Balancing - The HP of the doors placed in the world has been decreased.[Items]
1. New items added. - Equipment (7Kinds)

