[b]Development Update #13[/b]
[b]Unique Equipment, Display Stand, Infected Animal and Airdrop[/b][b]Ver. 2.1.4.18[/b]
If you encounter problems such as game crashes after the update, please check our general solutions first. https://steamcommunity.com/app/1377380/discussions/0/3061869473048903178/[b][Game Systems][/b]
[b]Unique Equipment[/b] - Unique Equipment has been added. - Unique Equipment can be obtained from zombies, Equipment Boxes, and other loot. You cannot obtain it from wave zombies. - Unique Equipment cannot be reassembled, and cannot be obtained through reassembly. - Each piece of Unique Equipment has its own exclusive options. These options cannot be changed and are not affected by the equipment's Tier or Reforge values.
[b]Blacksmith's Shop[/b]
- Blacksmith's Shop has been added.
- Blacksmith's Shop can be found in the mines of each area.
- At the Blacksmith's Shop, you can increase the Tier of your equipment.
Each tier upgrade requires specific Ingots and Gold Bars.
- Some equipment cannot be upgraded in Tier. (6 Tier, Costumes, Tools, Throwable Weapons, Equipment slated for deletion)
[b]Display Stand[/b]
- A Display Stand has been added.
- Display stands can be built in the 'Construction - Furniture' tab.
- On the display stand, you can display player's equipment, zombies, and animals.
- On the equipment display stand, you can swap the displayed equipment with the equipment currently being worn.
There is a cooldown time when swapping equipment.
- On the zombie and animal display stands, you can change the pose and the floor of the display stand.
[b]Infected Animals[/b]
- Infected animals have been added
Infected Rabbit, Infected Lion, Infected White Bear.
- Infected animals spawn based on the spawn locations of regular animals.
- When you kill each infected animal, you can obtain certain unique equipment.
[b]Airdrop[/b]
- Airdrops have been added.
- Airdrops fall at random locations based on the user's position.
- The dropped airdrop lasts for 12 hours.
- You can obtain equipment and other items from the airdrops.
- Zombies spawn at the location where the airdrop lands.
- The items you can get from airdrops and the zombies that spawn are influenced by the progress of the game.
[b][Game Balancing][/b]
[b]Equipment Balancing[/b] - The overall equipment options have been balanced. - Existing equipment not have the adjusted options applied. [b]Item Balancing[/b] - The stack limit for certain items in the Storage Box and Drone Station has been increased. (Leaf, Research Data, Crude Oil, Fuel) - The required materials for crafting Bone Armor have been changed. - The materials obtained from disassembling certain equipment have been changed. [b]Zombie Balancing[/b] - The spawning areas of certain zombies have been changed. - The stats of zombies in each area have been increased. As a result, the difficulty of waves has increased. [b]Building Balancing[/b] - Changes have been made to prevent fire from catching on certain furniture buildings.[b][Items][/b]
1. New items added. - Zombie Trophy (57Kinds)
Trophies can be obtained with a certain probability when hunting zombies.
You cannot obtain it from wave zombies.
Trophies can be used at the Zombie Display Stand.
Trophies have been added to the sales list of the Tollgate Kiosk.
- Unique Weapon (15Kinds)
- Unique Armor (4Kinds)
- Unique Accessory (3Kinds)
[b][UI/UX][/b]
1. The Details UI has been added to the character information.
2. The overall UI has been changed.
- Character Information
- Item Tooltip
- Notification
- Coil Icon
