Added/changed:
- The game is now set on pause if user logged out or some other system events happened[/*]
- Arcaded rowhouses can now be build either with a store or extra apartment[/*]
- Can now flip (mirror) any building (with C key by default)
- Slightly improved the pine model


Fixed:
- Minor UI corrections[/*]
- Some random issues with fishing spots[/*]
- Crash related to blocked buildings[/*]
- Sheep could be sheared an extra time after relocation [/*]
- Navigational issues related to rows of graves near water[/*]
- Fencelsess houses could create navigation issues when demolished[/*]
- "no market stalls nearby" warning was shown for rowhouses with store[/*]
- Brewery water supplies could get stuck if a well is demolished[/*]
- Coastal buildings could unfairly block navigation in some cases[/*]