???? New Features & Improvements
- [p]Added proper shader branching[/p][/*]
- [p]Added Parking-chan as Graffiti[/p][/*]
- [p]Added Daily Visitors to statistik panel[/p][/*]
????️ Fixes
- [p]Fixed Dither effect for some placables[/p][/*]
- [p]Fixed Wind Turbine Back Face Culling[/p][/*]
- [p]Fixed Snow sparkle[/p][/*]
- [p]Fixed Materials for shader branching[/p][/*]
- [p]Fixed Curved Wall Material[/p][/*]
- [p]Fixed Unity vulnerability[/p][/*]
- [p]Fixed some localization issues[/p][/*]
- [p]Fixed Chance for Graffiti Visitor Need[/p][/*]
- [p]Fixed Chance for Trash Drop[/p][/*]
✨ Gameplay Changes
- [p]Decrease requirements for the daily visitor number achievements[/p][/*]
- [p]Halfed Spawn Chance of following Maintenance:[/p][list]
- [p]Damage Foundation[/p][/*]
- [p]Damage Glass Foundation[/p][/*]
- [p]Damage Parking Lot[/p][/*]
- [p]Weed[/p][/*]
- [p]Leaves[/p][/*]
- [p]Trash Drop[/p][/*]
- [p]Wall Damage[/p][/*]
- [p]Visitor Need to Graffiti[/p][/*]
- [p]Maintenance Damage Remove Price: 10 -> 30[/p][/*]
- [p]Maintenance Leaves & Weed Remove Price: 0 -> 1[/p][/*]
- [p]Maintenance Graffiti Remove Price: 50 -> 120[/p][/*]
- [p]Maintenance Vermin/Fire Remove Price: 100 -> 200 ( didn't get chance halved but increased for more weight in comparison to Graffiti)[/p][/*]
