- [p]Added all missing localization. Now the entire game is fully localized.[/p][/*]
- [p]Added a mobile storage cart. You can store anything on it.[/p][/*]
- [p]Removed unsupported gold arrows from the game, which was making the bow to not work correctly when using them.[/p][/*]
- [p]Fixed a scenario where a previous challenge data would still be present and executing completion checks on another challenge.[/p][/*]
- [p]Fixed several typos on item descriptions.[/p][/*]
- [p]Fixed UI layout broken the first time you open the hammer building UI.[/p][/*]
- [p]Fixed items being consumed when adding materials to a structure has failed due to player standing on it.[/p][/*]
- [p]Fixed some palm trees having smaller loot scale than normal.[/p][/*]
- [p]Re-translated the entire game's text to be more accurate on certain languages.[/p][/*]
- [p]Biome generation math has been improved to harness the power of multi-threaded CPUs. This has improved the loading times by 1.7x - 1.8x on our systems.[/p][/*]
- [p]Adjusted the way loot of skinning animals and chopping down plants is generated, improving memory footprint and island generation times.[/p][/*]
- [p]Increased respawn times to 1 hour, previously 20 minutes. Ongoing queued respawns from previous save files will continue their 20-minute-based timer.[/p][/*]
- [p]Names on hammer built structures no longer have brackets.[/p][/*]
- [p]Added missing icons on hammer building UI.[/p][/*]
- [p]You authenticate to the server through Steam.[/p][/*]
- [p]You can play on single mode (offline mode). You do not require an internet connection or a successful authentication to play the game.[/p][/*]
- [p]You can choose from multiple relay regions.[/p][/*]
- [p]You can start an empty session or join an existing one by code.[/p][/*]
- [p]Only the host can start a game, but anyone can edit the start options.[/p][/*]
- [p]There's a male and female character you can choose.[/p][/*]
- [p]When in-game, you can choose to take the whole party with you (if you are the host) or leave alone.[/p][/*]
- [p]Character positions and animations are synchronized.[/p][/*]
- [p]Island generation is synchronized.[/p][/*]
