Patch notes
[b]Fixes[/b]- Fixed time not passing or passing very slowly for some players.
- Fixed wheel menu being available when using a bed, causing unintended behavior.
- Fixed materials and textures being wrong or invisible on objects after loading.
- Fixed cinchona tree, datura tree, pepper plant and coca plant being invisible at distances greater than 1m.
- Fixed hovered world items being destroyed when consuming something in the backpack.
- Fixed in-game bug report text box becoming deselected when moving the mouse.
- Fixed car wrecks and other scavengeables not correctly dropping loot.
- Fixed animals not dropping the correct number of items when harvesting.
- Fixed water containers not correctly updating the freshness when being refilled.
- Fixed being able to pickup an item/object when currently placing something in the world, causing unintended behavior.
- Fixed all save files disappearing when the game fails to load the meta data for one of them, and added a popup window displaying the corrupted save(s) detected.
- Fixed the water collector UI displaying when it should be hidden.
- Fixed an issue causing the interact button to make the player drink after they have just dropped a water container or drinkable item.
- Improved quest icons in the journal.
- Removed the 'Delete All' saves button.
- Water collector no longer works indoors.
- Escape key and controller back button can now wake you up and make you stand up when sleeping or laying down.
- Lowered the volume of the splash intro video.
- Adjusted positions of backpack equipment so they no longer block other backpack slots.
