Hello everyone,
We hope you’ve all been enjoying your time on the rails, building networks, striking deals, and growing your corporation one station at a time!
Today, we’re excited to bring you a brand-new update! This one’s packed with exciting features, balancing improvements, and quality-of-life upgrades that we think will make your railroad adventures even more engaging.
[h5]New Features:[/h5]
The North Subjugation campaign has been expanded with a brand-new mission and a full CEO skills system. You’ll also find a Trading Department now available in your office, contracts for goods delivery, and a Finance Department overhaul that introduces loans, bonds, and a company credit rating system. More strategic depth? You got it.
When it comes to trains and infrastructure, we’ve added the 4-4-2 Atlantic locomotive to your research chart and introduced the brand-new Chemical Plant as a production building. Oh, and there's now a Trading Academy social building to boot.
We’ve also rebalanced commodity pricing, mining resources, and multiplayer staffing, among other adjustments to help the economic simulation feel even more dynamic and responsive.
And yes, there’s a whole wave of UI upgrades, bug fixes, and localization improvements that should make your railroad empire a smoother ride.
⚠️ Please note: This update comes with a full save wipe due to major system changes. But don’t worry—if you want to finish up your current playthrough first, the old version is still available on a separate branch.
You can check out the full patch notes for all the details. As always, thanks for being part of our journey. We can’t wait to hear what you think of the new additions!