[b][u]Balancing:[/u][/b]
Cities will now buy local commodities with less intensity to prevent early depletion;
Office staff will now have positive and negative skills more often;
[b][u]Fixes:[/u][/b]
Video card driver updates now work properly;
Misleading "failed" text for objective will not appear now;
Some geology staff skills not show proper effects values;
Farm building cannot be constructed in Chapter 5;
Sausage Factory building cannot be constructed in Chapter 5;
Cotton fields now consume fertilizers;
Achievements will now be issued according to completed chapter;
Depleted cross marker now has a proper material;
Railroad construction particle effects optimized;
Localization improvements.
