Orchard
[p][img src="https://clan.akamai.steamstatic.com/images/41371493/c4441c26008efa9874517f44bc8454a909bb562d.png"][/img]The first brand-new building making its way into Railroad Corporation 2 is the Orchard. The orchard produces fresh fruit that can be directly sold to towns. Fruit is a valuable ressource that can also be used as raw material for a variety of products. To make that happen, we’re also implementing two new processing plants.[/p]
Beverage Factory
[p][img src="https://clan.akamai.steamstatic.com/images/41371493/026af8b613116e21d20fcbc6c9851995a34b40d0.png"][/img]Need a refreshment? Grab a drink from the Beverage Factory! You will need to supply 2 kinds of resources - fruit and glass for bottles - to kickstart production. Unlike fruit, drinks are a final commodity that can only be sold to towns. Curious what the actual production technology looks like? Have a look:[/p][p][img src="https://clan.akamai.steamstatic.com/images/41371493/f3c7a612096915ad6aa9aa47fb5c71266c7a1a87.png"][/img][/p][p][/p]
Cannery:
[p][img src="https://clan.akamai.steamstatic.com/images/41371493/3f927b80a921ceff26fe45eda1b9bba6a0b405a1.png"][/img]Want something a little more shelf-stable? The other new facility that consumes Fruit is the Cannery. It also requires two commodities to produce the final product, which can be sold to towns only. Cans require a steady supply of Steel and Fruit. But unlike Beverages, the consumption of the Canneries is a lot higher. You’ll have to supply three times more Fruit than Steel.
[img src="https://clan.akamai.steamstatic.com/images/41371493/c39de4d4b70e614b91ca9d81e275857cb82960f2.png"][/img]
[/p][p]Along with these new production buildings, you will find new, challenging missions in the campaign. They will also be added to the mission generator to expand the variety of commodities.
[/p][p]That’s not all, of course. We’re also hard at work on new missions, and a steady stream of improvements and bug fixes. We’ve been reading your reports and feedback and we’re always trying to make this ride as steady as possible for you.
That’s it for today, though. We’re looking forward to sharing more insights as we move closer to our next update! [/p][p]
[/p][p]See you soon,[/p][p]Corbie Game[/p][p]
[/p]
