Hello Squaddies,
Today, we have a short update for you for our 9.0.3 hotfix rolling out this morning.
[b]Bug Fixes[/b]
Fixed a crash that can happen mid-game after the player changes the settings.
Fixed a crash related to triggering emotes with an invalid player ID.
Fixed a crash in the world icon subsystem that happened more likely a bit after approaching instruction signs in tutorials.
Fixed the issue where players could place SZ-1 explosives on certain parts of the Scout's recon drone.
[b]Map Updates & Bug Fixes[/b]
[b]General[/b]
Reduced memory usage on foliage-heavy maps.
[b]Al Basrah[/b]
Fixed missing orchards in the northeast corner of the map.
[b]Goose Bay[/b]
Fixed a bug that caused blue artefacts to appear on grass.
[b]Gorodok[/b]
Fixed various foliage assets blocking grenade and explosion damage.
[b]Sanxian Islands[/b]
Fixed missing wooden dock meshes at one of the Sanxian Main Bases.
[b]Yehorivka[/b]
Fixed a bug that caused a lake to float in mid-air.
[b]Mod SDK Update[/b]
9.0.3. Mod SDK is now available on the Public Testing Branch. [i]Note that we will be archiving and sunsetting the latest UE4 Mod SDK next week, so please make sure to back-up your files.[/i]
