Hello Squaddies!
[p][/p][p]I’m Robin Andrew, aka Skywarp, the lead game designer on Squad, and I’m here to address a concern on gameplay that many of you have been very vocal about (among the list of many other things, but one step at a time).[/p][p]We have seen your feedback about “Muzzle gas,” or as it’s also known as the “musket smoke” (or the more eloquently referred to as "I can't see what the f@*k I am shooting at") issue.
[/p][p]As part of an initiative to release community-driven updates in a more timely manner, we are happy to share that we have addressed the muzzle gas issue in Update 10.1, scheduled for release on December 3, 2025.
[/p][p]Here is the side-by-side difference so you can see exactly what we did for this specific issue to tone down the Muzzle gas:[/p][previewyoutube="nH88-KO_Zpg;full"][/previewyoutube][p]AS-VAL comparison - Update 10.0 vs. Update 10.1[/p][p][/p][previewyoutube="YzbiYEz86BY;full"][/previewyoutube][p]PPSh-41 comparison - Update 10.0 vs. Update 10.1
[/p][p]This change is not limited to the weapons we used as an example above - you will see this change applied to all guns in Update 10.1.[/p][p][/p][p]This is part of an ongoing update to our game and our new approach to communication with you, our valued community of players. In addition to the upcoming update from \[O] SgtRoss to the players' survey we collected, there’s lots more to come, so stay tuned! Please, as always, leave us feedback on the changes to make sure we’re heading in the right direction on Discord.[/p][p][/p]
