News Liste Stormgate

PTR 4.2.3 Balance Update
Stormgate
1 Tag 17:56 Community Announcements

4.2.3 Patch Notes


General

  • [p]Fixed some tooltips to properly match ability effects.[/p][/*]
  • [p]Destructible Light trees now properly block larger units from pathing through them.[/p][/*]
  • [p]Destructible Light tree pathing movement considerably improved to feel more smooth.[/p][list]
  • [p]Take note of the angle in which you move through light tree forests for optimal speed![/p][/*]
[/*][*][p]Feyren no longer boosts the target with an additional x1.5 healing received.[/p][/*][/list]

Vanguard

Hurricane

  • [p]Upgrade research time increased to 120s from 60s[/p][/*]

Celestial

Argent

  • [p]Tier 3 range upgrade reverted to +2 from +3[/p][/*]

Carnivex

  • [p]HP increased to 400HP from 350HP[/p][/*]
  • [p]Prowl Upgrade removed[/p][/*]
  • [p]Shikari Venom ability removed[/p][/*]
  • [p]Sapping Pounce ability reworked into Pounce trait[/p][/*]
  • [p]Pounce: new trait added[/p][list]
  • [p]After 3 seconds being out of combat, this unit will pounce on its next attack.[/p][list]
  • [p]This out of combat delay functions like Kri Roll Out.[/p][/*]
[/*][*][p]On impact, the Pounce applies a 20% slow for 3 seconds.[/p][/*][/list][/*][*][p]Swipe: new trait added[/p]
  • [p]On every third attack, the Carnivex cleaves units in front of it with the same damage.[/p][/*]
[/*][*][p]Vitals Leech: new trait added[/p]
  • [p]The Carnivex heals for 50% of all damage dealt.[/p][/*]
[/*][/list]

Navi

  • [p]Abilities Reworked[/p][list]
  • [p]Radiant Mantle: updated[/p][list]
  • [p]Teleport on fatal damage upgrade removed.[/p][/*]
  • [p]Reduce damage dealt to a target allied unit by 50% for 10 seconds.[/p][/*]
[/*][*][p]Sovereign's Decree: new ability[/p]
  • [p]Now unlocked with Navi Adept Training[/p][/*]
  • [p]Lock onto an enemy air unit, revealing it. After 3 seconds, deal 300 damage if the target remains in range.[/p][/*]
[/*][*][p]Hallowed Ground: reworked[/p]
  • [p]Now unlocked with Navi Master Training[/p][/*]
  • [p]Channel to bless the ground beneath the Navi (radius 4). While channeling, any allied ground unit inside this radius cannot go below 1 hp.[/p][/*]
[/*][/list][/*][*][p]Upgrades:[/p]
  • [p]Research Navi Adept Training (Ascension Matrix, Requires Arcfortress, build time 60 sec, 100/100)[/p][list]
  • [p]Unlocks Sovereign’s Decree[/p][/*]
  • [p]Energy regen increased by 0.25[/p][/*]
[/*][*][p]Research Navi Master Training (Ascension Matrix, Requires Research Sovereign’s Decree, build time 60 sec, 100/100)[/p]
  • [p]Unlocks Hallowed Ground[/p][/*]
  • [p]Energy regen increased by 0.25[/p][/*]
[/*][/list][/*][/list]

Archangel:

  • [p]Avatar upgrade research time increased to 120s from 60s[/p][/*]
  • [p]Censure removed[/p][/*]
  • [p]Aether Slash removed[/p][/*]
  • [p]Skybreak (Angelic Ascent + damage) reverted to Angelic Ascent (all Archangels can fly together with no energy cost)[/p][/*]
  • [p]Angelic Descent added back to Archangel (all Archangels can land together with no energy cost)[/p][/*]
  • [p]Meteor Strike remains the same.[/p][/*]
  • [p]Avatar is now a button with an Autocast feature[/p][list]
  • [p]When autocast is active, Avatar is triggered on melee attack or on impact of Meteor strike[/p][/*]
[/*][*][p]Reprieve:[/p]
  • [p]Unlocked alongside the Avatar upgrade.[/p][/*]
  • [p]Stun and armor buff removed[/p][/*]
  • [p]Heals 30% over 5 seconds[/p][/*]
  • [p]Cleanses all harmful buffs.[/p][/*]
  • [p]If Avatar is active, disable it.[/p][/*]
  • [p]Cooldown 20 seconds[/p][/*]
[/*][*][p]New trait: Arbiter's Respite[/p]
  • [p]If the Archangel has been out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second.[/p][/*]
[/*][/list]

Infernal

Iron Vault, Conclave, Twilight Spire

  • [p]Production charge times increased to 30s from 25s[/p][/*]
  • [p]Production building time decreased from 40s to 32s (5 seconds faster on shroud).[/p][/*]

Shrine:

  • [p]Cost increased from 300 to 350[/p][/*]

Dominari

  • [p]Pandemonium energy cost set to 40[/p][/*]

Spriggan

  • [p]Reverted to be close to Spriggan from Patch 0.3:[/p][list]
  • [p]Now spawns a single Spriggan instead of a pair of Spriggans[/p][/*]
  • [p]Damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy)[/p][/*]
  • [p]Spriggans attack with 3 projectiles per attack[/p][/*]
  • [p]Supply cost incrased to 3 from 1[/p][/*]
  • [p]Health increased to 160HP from 80HP[/p][/*]
  • [p]Binding Saliva reduces attack speed, movement speed, and production speed by 2%.[/p][/*]
  • [p]Vengeful Expectoration upgraded removed[/p][/*]
  • [p]Salivary Overflow upgrade reverted (increase max stacks from 15 (30% slow) to 30 (60% slow))[/p][/*]
[/*][/list]

Shadowflyer

  • [p]Dive Bomb now correctly affects melee and resilient units.[/p][/*]
[p][/p]

Misc

  • [p]Added \[FFA] and \[Test] map tags for custom games list sorting.[/p][/*]
  • [p]Revert accidental commit that glitched out terrain a bit.[/p][/*]
  • [p]Another attempt to fix scroll the locking bug. Help us test this.[/p][/*]
  • [p]Map updates to Divided Oasis, Blackspire Station, UnitTester, Sector 9, Frostline.[/p][/*]
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