[b]Hi everyone,[/b] I must admit these last few weeks I have finally had the time to record some remaster footage, and with an official announce coming very soon it's about time to share some things. Also I just finished overhauling the mouse/keyboard controls, instead of opting for several different hard to setup schemes, I am focusing all my effort on a bespoke mkb scheme for the remaster. If you own the old/vanilla Falconeer and want to beta test some of these changes, join the discord and hit me up for the closed beta. [url="https://discord.com/invite/falconeer"]https://discord.com/invite/falcone er[/url] As a request if you enjoyed the Falconeer and perhaps are rooting for this remaster to succeed, and you've never left a user review for the old game, this new remaster represent more than a year of work and its going to come to existing users as a free upgrade. [b]Consider leaving a user review to boost the remaster's chances. [/b] On with the goodies. [b]Check out the new Imperial peak and the new lighting and hyper detail. [/b](do note that more refined collisions and collision response has been worked on as well, much needed , cuz you wanna get close)
[previewyoutube="irOfMTvXDLY;full"][/previewyoutube]And probably even more spectacular I've been working on a custom dynamic lighting system that allows for tracerfire and local lights. And it's if I may say so ..... pretty darn spectacular.
[previewyoutube="6lkX67jEdD4;full"][/previewyoutube]Well that's it for another tease. Again, this is a pure labour of love, doing a remaster for the Falconeer might be commercial suicide. So any support here, a review or a follow of my developer profile really helps. [url="https://store.steampowered.com/developer/TomasSala"]https://store.steampowered.com/developer/TomasSala[/url] I ain't to proud to beg....... cheerio and hope you all enjoy the eye-candy.. tomas
