
The Painting Is Never Complete
There’s this saying among artists that the painting will never be complete. You can always keep adding brush strokes, adjusting it, and polishing your artwork in pursuit of perfection. You decide when it is finished when you stop painting. In the same sense, we're not ready to put down the brush just yet. There’s still more we want to create and share with you, whether you’re a longtime supporter from Early Access or a newly awakened Vampire joining the adventure.
Taking Control
Overall, we've received plenty of positive feedback on the progression from start to finish. While there are always minor issues we could spend endless hours refining, we'd rather focus on the results of something we first experimented with in the Secrets of Gloomrot patch and expanded upon in the 1.0 update. That is to say, random drops. When we initially introduced random drops, the idea was to add an extra layer of excitement to the loot you’d earn from slaying mobs. Mixing up what you could get from enemies and chests was meant to inject more variety into each playthrough, creating unique moments from player to player and save to save. This is something that players were asking for after having a little taste with book formulas and the unique scythe recipe that Kriig (a.k.a. The Undead General, who wasn’t a V Blood at the time) had a chance of dropping.




Risk-Free Murder!
One thing many players have been asking for is a consequence-free method of engaging in Player vs. Player combat. V Rising gives you countless spell loadouts and weapon combos, each with unique abilities, but testing these endless combinations has always been tricky without a controlled environment. If you wanted to test out a build, you would have to go out in the world and try it out in the field, where you might not get to try it in the conditions you’re looking for. There’s also the manner of weapon and gear durability. Dying repeatedly in PvP can end up getting very costly very quickly, which is a big risk to take if you’re not looking to grind to pay for your experimentation. We’re currently looking at adding two potential ways to engage in consequence-free PvP! One major benefit is that it will let you play around and experiment more without risking your gear, only your pride. The first method is a free-form method: Dueling. With Dueling, you can initiate a fight with another Vampire by challenging them anywhere in the world (with the potential exception of POIs to discourage players from dueling on top of enemy bosses where things could get a little silly). The two Vampires battle one another, and at the end of the conflict, when one player’s health drops to 0, the Duel is over. Both players' health reset to where they were before the match began, undoing all the damage that resulted from the conflict. The Duel system even recognizes damage you took from outside participants and lets it stick, so sorry in advance to those of you who were already planning to use Duel Flags to achieve immortality.
Arenas
“Arenas” offers a more robust and controlled PvP experience. The concept is to designate a specific area within your castle in which organized bouts can take place. This would involve an Arena Station, a new type of structure you can build in your castle to define the boundaries of your arena. You'd also have flags to let Vampires assign themselves to different teams, creating a structured and competitive environment for epic duels and team fights.




A New Land Awaits!
If you thought the map of Vardoran was complete, you’re sorely mistaken! We’re going to be filling out the land with another region to explore with its own faction and theme to immerse yourself and get lost in. We want to give you somewhere new with space to build your castle and indulge in a unique style. The theme of this mysterious zone? We’re going to hold onto that juicy little tidbit for now. Feel free to speculate.

And that won’t be all!
It’s too early to share everything we’re working on, but rest assured that we’ll have even more to share as we continue development. As always, we’re incredibly grateful for your patience and unwavering support as we work to bring you exciting new content. For a bunch of blood-sucking predators, you are, as ever, some of the most kind and wonderful people.

