
General
- Added support for loading a specific auto-save using the “Load Game” option. This allows players to load previous saves in case the latest auto-save becomes corrupt. However, this won’t recover lost saved data or progress from auto-saving issues.
- The “Leave Game” button in the System Menu now displays “Save & Exit” if you are the game’s host. This is to clarify that the game always saves when you leave it.
Bug Fixes
- Fixed an exploit where players could clip through doors using the Sword Shockwave ability.
- Fixed a bug where players sometimes could not select a waypoint to teleport or a coffin to respawn in.
- Fixed a potential crash when navigating the Build Menu.
- Fixed a potential crash triggered by a player destroying a Refinement station while another player looked at recipes.
- Fixed a potential crash that could occur when interacting with Servants.
- Fixed a potential crash caused by renaming stations or containers.
- Fixed a crash related to castle relocation that could occur if a player left the territory during the relocation process while building.
- Fixed a potential crash when interacting with the Devourer.