News Liste VALHALL: Harbinger - Beta Testing

Jan 8 | Saga, Base Defense & Survival QoL
VALHALL: Harbinger - Beta Testing
1 Tag 21:09 Community Announcements

Happy Holidays!

[p][/p][p]We are finalizing our next monthly patch, scheduled for release next week.[/p][p][/p]

This patch arrives Thursday, January 8th

[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/33480851/dcefc7be1f511b9d93f8881e01934b12162f8266.jpg"][/img][/p][p]Here is a look at what it will bring:[/p][p][/p][p][/p]

Base Defense (Raids on Demand)

[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/33480851/7bc0b7d3b76d650798abf380d9369d3eaacb16cf.jpg"][/img][/p][p]We’ve listened to your feedback regarding the difficulty and pacing of base raids. To ensure you can develop your base at your own speed, NPCs will no longer launch random attacks on their own.[/p][p][/p][p]Instead, you can now construct a Horn of Defiance.[/p][p][/p][p]This new object allows you to call for a raid manually and on your own terms. It’s the perfect way to test your defenses whenever you are ready for a fight, without the fear of random attacks while you are away or building.[/p][p][/p][p][/p]

Progression: The Saga

[p][/p][p]Following up on our last update, we're working on new systems to deliver a stronger sense of growth and achievement. This update introduces a title-based progression system, allowing you to rise from "The Fallen" to "Legend."[/p][p][/p][p]Progression is tied to your Glory. Higher titles are more than just cosmetic, they are designed to unlock access to new trade options, crafting and building recipes, and future areas. While unlocking recipes through titles may seem unconventional at first, it is a part of the game's narrative that will be further expanded in upcoming updates.[/p][p][/p][p]The Challenge menu tab has been renamed to Saga, with the Challenge now being within this section. Here, you can track your current Title, Glory, and your path for future growth.[/p][p][/p][p]Your title is now visually displayed next to your name for other players to see.[/p][p][/p][p][/p]

Survival UI & UX

[p][/p][p]Craft/Build requirements are now displayed in a clear, easy-to-read list. Items with unmet requirements, such as a missing title or a required workbench, appear faded to clearly indicate they are currently locked.[/p][p][/p][p]The Building interface is now much snappier. Items highlight automatically and can be selected with a single press. Added scroll wheel support to help navigate the growing list of items and removed unnecessary UI elements to clean up the screen.[/p][p][/p][p]Inventory transfers are now instant, significantly speeding up looting and storage management.[/p][p][/p][p][/p]

Death & Recovery

[p][/p][p]Changed the death screen in Survival mode to make the transition fast. Players will now respawn at their set spawn point automatically.[/p][p][/p][p]The Grave stone now allows for item retrieval without waiting for the player corpse to disappear. This reduces confusion and prevents potential loot loss during the recovery process.[/p][p][/p][p][/p]

Pickaxes, Drums & Decor

[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/33480851/099b58aa87c939201fb402ae7caf15e302cbe0dd.jpg"][/img][/p][p]Sky Iron (meteoric) has been introduced as a rare new material. Tool progression has been expanded with the Stone Pickaxe and Sky Iron Pickaxe, featuring a rebalance of all pickaxes.[/p][p][/p][p]Added Drums (yes, you can play them, in co-op too).[/p][p][/p][p]The decorative collection has grown with the addition of the Trencher Rack, Hammock, and Firewood Rack.[/p][p][/p][p][/p]

Video Memory Optimization & Settings

[p][/p][p]This patch focuses on VRAM optimizations to help those who experience blurred textures. While some players may not notice a significant difference in performance, we hear you on it too, and heavier optimization work is planned for future updates.[/p][p][/p][p]​We’ve adjusted the graphics settings menu and added a new Advanced section.[/p][p][/p][p]​The game will now automatically detect and set optimal settings on your first launch (all graphics settings will be reset with this patch for everyone).[/p][p][/p][p][/p]

Bug Fixes & Quality of Life

[p][/p][p]Bows now feature a quick melee shove on a single click, holding the button remains for aiming.[/p][p][/p][p]Fixed a recurring bug that prevented swing attacks after using a bow.[/p][p][/p][p]Expanded interaction zones for doors and water sources, making it easier to interact.[/p][p][/p][p]Fixed animation and functionality issues when dual-wielding the starting axe.[/p][p][/p][p]Most of the workstations (including furnace) can now be placed inside houses.[/p][p][/p][p]Fixed a bug where 1 unit of iron would remain stuck smelting in the furnace.[/p][p][/p][p]Removed the ability to fist punch trees after your fresh feedback, increased the number of collectible branches on the ground.[/p][p][/p][p]Ship destruction is now disabled.[/p][p][/p][p]Further reduced boar damage for better early-game balance.[/p][p][/p][p]Fixed a bug where blood trails would appear to come from bows.[/p][p][/p][p]Fixed an audio glitch where dead animals would continue to make sounds.[/p][p][/p][p]Removed the "Restart" button from the pause menu to prevent accidental resets.[/p][p][/p][p]Fixed a bug in the auto-unstuck system that caused players to suddenly teleport to their spawn point.[/p][p][/p][p][/p][p]Also, as mentioned previously, we’ve started sharing more content on our YouTube channel. For now, it's just Shorts, a mix of everything: from quick mechanic showcases and sneak peeks to more lighthearted, weird clips.[/p][p]YouTube[/p][p]This is leading up to a larger, more detailed video that will arrive alongside a future major update. This long-form video will demonstrate the progress we’ve been making, both through our updates and behind the scenes.[/p][p][/p][p][/p][p]Thank you all for your incredible feedback and support. Enjoy the celebrations, and see you in game next week![/p][p][/p][p][/p][p]Skål![/p][p]Blackrose Arts[/p]
Logo for VALHALL: Harbinger - Beta Testing
Release:20.10.2020 Genre: Action-Adventure Entwickler: Blackrose Arts Vertrieb:keine Infos Engine: Unreal Engine 5 Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Jan 8 | Saga, Base Defense & Survival QoL
VALHALL: Harbinger - Beta Testing
1 Tag 21:09 Community Announcements
Hotfix
VALHALL: Harbinger - Beta Testing
10.12.25 16:59 Community Announcements
Hotfix: Crash Fix
VALHALL: Harbinger - Beta Testing
03.12.25 23:23 Community Announcements
Forges, Crafting Overhaul, Durability & Graves
VALHALL: Harbinger - Beta Testing
01.12.25 01:07 Community Announcements
More Populated World, Boars, Co-op Upgrades, Survival Improvements
VALHALL: Harbinger - Beta Testing
31.10.25 23:25 Community Announcements
Hotfix: The Harsh Winter Challenge
VALHALL: Harbinger - Beta Testing
15.10.25 00:28 Community Announcements
The Harsh Winter Challenge & Co-op Advancements & Diverse Survival Improvements
VALHALL: Harbinger - Beta Testing
30.09.25 20:59 Community Announcements
Global Survival Balance & Faster Crafting & Survival Improvements & Bug Fixes
VALHALL: Harbinger - Beta Testing
31.08.25 20:58 Community Announcements
New Crafting & Building Items & 2nd Dynamic Event Visuals & Bones & Sitting
VALHALL: Harbinger - Beta Testing
31.07.25 22:18 Community Announcements
Hotfix & Additions
VALHALL: Harbinger - Beta Testing
13.07.25 22:34 Community Announcements
Dynamic World Events System & Glory & Survival Improvements & Fixes
VALHALL: Harbinger - Beta Testing
01.07.25 00:24 Community Announcements
Hotfix: Crashes & Stutters
VALHALL: Harbinger - Beta Testing
21.06.25 20:00 Community Announcements
NPCs & Survival Local Arenas & Recent Patch Fixes & Gameplay Improvements
VALHALL: Harbinger - Beta Testing
31.05.25 22:58 Community Announcements
The Patch We Mentioned Has Arrived
VALHALL: Harbinger - Beta Testing
18.05.25 22:19 Community Announcements
Upcoming Patch: One week delay
VALHALL: Harbinger - Beta Testing
08.05.25 20:42 Community Announcements
Map Expansion & Atmosphere Boost & Sæhrímnir & Local Arena & Large Wolves
VALHALL: Harbinger - Beta Testing
01.05.25 00:02 Community Announcements
Hotfix - Resolving Recent Co-op Issues
VALHALL: Harbinger - Beta Testing
11.04.25 18:04 Community Announcements
Jörmungandr & Flat Island & Survival Improvements & Fixes
VALHALL: Harbinger - Beta Testing
01.04.25 01:41 Community Announcements
Performance Stability & Multiplayer Smoothness & New Island & Survival Tweaks
VALHALL: Harbinger - Beta Testing
28.02.25 21:58 Community Announcements
Vargr & Ground Fracture & Ship Co-op Improvements & Physics Enhancements
VALHALL: Harbinger - Beta Testing
31.01.25 21:30 Community Announcements
New Survival Elements & Gameplay Enhancements
VALHALL: Harbinger - Beta Testing
31.12.24 21:26 Community Announcements
Horn Call & 500 Einherjar System & Shrinking Zone & Improvements
VALHALL: Harbinger - Beta Testing
30.11.24 21:49 Community Announcements
Post-Update Fixes & Improvements
VALHALL: Harbinger - Beta Testing
11.11.24 00:42 Community Announcements
Simplified Controls & Smoother Fights & Challenge WIP
VALHALL: Harbinger - Beta Testing
31.10.24 18:23 Community Announcements
Hotfix - Resolving Building Issues
VALHALL: Harbinger - Beta Testing
07.10.24 18:51 Community Announcements
Challenge Introduction & Important Co-op Fixes & Save Fixes & Water Fixes
VALHALL: Harbinger - Beta Testing
30.09.24 23:37 Community Announcements
Hotfix - Fixing Recent Quest Issues
VALHALL: Harbinger - Beta Testing
08.09.24 15:52 Community Announcements
Building Process Improvements & New Building Objects & Survival Enhancements
VALHALL: Harbinger - Beta Testing
31.08.24 18:23 Community Announcements
Viking Combat Video Showcase – Physics & Progress & Tips
VALHALL: Harbinger - Beta Testing
19.08.24 18:56 Community Announcements
Fortifications & Adjustable Fences & Ladder & Gameplay Improvements & Bug Fixes
VALHALL: Harbinger - Beta Testing
31.07.24 16:37 Community Announcements
New Survival Objects & Gameplay Improvements & Combat Physics Tweaks & Bug Fixes
VALHALL: Harbinger - Beta Testing
30.06.24 19:04 Community Announcements
Massive Combat AI Update & Clashing & More Combat Animations & Survival Tweaks
VALHALL: Harbinger - Beta Testing
31.05.24 18:10 Community Announcements
Archery Overhaul & Combat Targeting & Many Survival Improvements & Bug Fixes
VALHALL: Harbinger - Beta Testing
30.04.24 18:41 Community Announcements
Hotfix - Addressing Object Placement In Water
VALHALL: Harbinger - Beta Testing
02.04.24 23:10 Community Announcements
Co-Op Testing & Diverse Survival Improvement & Better Animations & Combat Tweaks
VALHALL: Harbinger - Beta Testing
31.03.24 14:55 Community Announcements
Hotfix - Addressing Animal Death Issues
VALHALL: Harbinger - Beta Testing
03.03.24 21:07 Community Announcements
Active Combat Physics & Intro WIP & Numerous Survival and Combat Improvements
VALHALL: Harbinger - Beta Testing
29.02.24 20:08 Community Announcements
Big Combat Update & Directional Shield & Berserker State & Survival Additions
VALHALL: Harbinger - Beta Testing
29.01.24 19:00 Community Announcements
New Crafting Chains & Buildings & Trading & Combat & Survival Improvements
VALHALL: Harbinger - Beta Testing
28.12.23 20:18 Community Announcements
Combat Control Update & Block Update & Resource Balance & Survival Improvements
VALHALL: Harbinger - Beta Testing
30.11.23 18:20 Community Announcements
Winter Update & Animal Update & Improved Lighting & Waves & Combat Tweaks
VALHALL: Harbinger - Beta Testing
31.10.23 18:34 Community Announcements
New Island & Sailing Quest & Combat Improvements & Survival Adjustments
VALHALL: Harbinger - Beta Testing
30.09.23 20:03 Community Announcements
Survival Map Updates & Optimization & Combat Control Changes & Ship Update
VALHALL: Harbinger - Beta Testing
30.08.23 18:13 Community Announcements
Stability Update & Control Adjustments & Active Raids & Spawn Improvement
VALHALL: Harbinger - Beta Testing
28.07.23 18:31 Community Announcements
Entering Beta & Combat Levels up & New Map
VALHALL: Harbinger - Beta Testing
30.06.23 23:56 Community Announcements
Building Update & Death Animations & AI Improvements & Fixes & Pre-Beta 0.9.9
VALHALL: Harbinger - Beta Testing
31.05.23 17:39 Community Announcements
Combat Improvements & Parry Upgrade & Balancing & Pre-Beta 0.9.8
VALHALL: Harbinger - Beta Testing
30.04.23 17:40 Community Announcements
Pre-Beta 0.9.7 Hotfix
VALHALL: Harbinger - Beta Testing
05.04.23 13:10 Community Announcements
Deathmatch Servers On & Combat Upgrade & Survival Map Upgrade & Pre-Beta 0.9.7
VALHALL: Harbinger - Beta Testing
29.03.23 21:15 Community Announcements
Unreal Engine 5 patch is here & Arena & Pre-Beta 0.9.5
VALHALL: Harbinger - Beta Testing
23.01.23 18:50 Community Announcements
Moving to Unreal Engine 5 in the next update & Better dodge & Pre-Beta 0.9.3
VALHALL: Harbinger - Beta Testing
14.12.22 15:59 Community Announcements
Cataclysm & Relight & Optimized characters & Physics & Fixes & Pre-Beta 0.9.2
VALHALL: Harbinger - Beta Testing
18.11.22 18:59 Community Announcements
Shrinking zone & Movement update & Effects & Important fixes & Pre-Beta 0.9.1
VALHALL: Harbinger - Beta Testing
15.10.22 17:55 Community Announcements
Waves raiding settlement & AI and combat fixes & DLSS and FSR 2 & Pre-Beta 0.9
VALHALL: Harbinger - Beta Testing
15.09.22 19:20 Community Announcements
Gameplay improvements & Important fixes & Raiders & Hiring & Pre-Beta 0.8.9
VALHALL: Harbinger - Beta Testing
11.08.22 22:45 Community Announcements
Combat Update & Procedural Attack Animations & Diverse Parkour & Pre-Beta 0.8.8
VALHALL: Harbinger - Beta Testing
07.07.22 18:11 Community Announcements
Welcome to the new land & Important fixes and improvements & Pre-Beta 0.8.5
VALHALL: Harbinger - Beta Testing
06.06.22 08:11 Community Announcements