
Hello everyone,
As the year draws to an end, we’re excited to be bringing you the 197th alpha update to War of Rights titled Drill Camp Skirmishes today! The last major update of 2024 includes several new additions that are bound to shake up the game and a fair few improvements, as well. Let’s dive into the content of Update 197: Drill Camp Skirmishes below!13 New Drill Camp Skirmishes

Snake Rail Fence Destructibility

That’s Some Yankee Wallpaper!

Steam Winter Sale, Snowy Wonderland & So Long ‘24


Update 197 Patch Notes
- Added 13 new Skirmish areas to the Drill Camp level.
- Snake rail fences are now destructible by both small arms and cannon fire.
- Updated the interior of Roulette farmhouse.
- Updated all barn prefabs.
- Added more interior props,wallpapers and tiles to the game.
- Added outhouses to most of Harpers Ferry.
- General vegetation detail updates, Harpers Ferry.
- Minor Antietam detail level updates.
- Various character item updates.
- Updated WA artillery uniform customization.
- A few visual fixes for the customization level.
- Slightly reduced tree bending.
- Made the deep mud/snow footprints a little more distinct.
- Removed a tire tread from one of the dirt textures.
- Removed the invisible walls from the firing ranges on the Drill Camp level.
- Fife and bugle spin animation fix.
- Playing the fife while quicktiming should now look better.
- Added hit particle effects to the wheat bundles.
- Bullet impacts are now slightly louder.
- Added gun and equipment rattle sounds to the game.
- Added a breaking twig sound to the game.
- Detail work, Drill Camp level.
- Fixed the missing tree trunk on one of the oak tree LODs.
- Replaced 1st USSS with the 2nd USSS on Hooker’s Push Skirmish area, Antietam.
- Updated all distance terrains throughout the game for a more immersive and seamless transition.
- Fixed Fence5 LODs.
- Improved the cornfield billboard LODs and made them draw at much longer distances at an overall lower polycount than the old shorter range ones.
- Fixed the landslide model’s material.
- Added a new work-in-progress victory screen version to the 13 new Skirmish areas on the Drill Camp.
- Modified Sherrick House and added new wallpapers to it.
- Updated the texture of the national flag of 1st Delaware, with many thanks to the curators of the Delaware Historical Society for their assistance.
- Added a new 5th Texas regimental flag.
- Darkened and widened the text chat background for better readability.
- Made the winter grass more snowy.
- Added drum textures for 1st and 5th Texas as well as 1st Delaware.
- Removed a number of unused ground textures from the game.
- Added new quicktime movement animations for artillery soldiers when holding a sponge/rammer.
- Fixed some bad door rotations.
- Updated the 4th US Artillery flag.
- Possible fix for a particle crash that sometimes occurs when changing levels.
- Improved resource lifetime management logic on various resource types to allow for pre-caching global data once during game startup, as well as geometry, materials and textures persisting from level to level instead of requiring redundant reloading every time the level is changed.
- Made muddy footprints leave mud behind for a few footsteps after exiting a muddy surface.
- Fixed headbobbing mostly disappearing when having about 30% health and fixing it going crazy at 1% health.
- Fixed a bayonet-related reload exploit.
- Enabled the voice chat volume in the sound settings to go to 0.
- Geometry level of detail and texture mipmap streaming priority update is now executed asynchronously, resulting in an up to 5% performance improvement in CPU bound scenarios.