News Liste Blackout Protocol

1.0.0 Official Release Patch Notes
Blackout Protocol
1 Tag 17:00 Community Announcements

Patch Schedule


  • PT: 10:00 AM, May 26[/*]
  • ET: 1:00 PM, May 26[/*]
  • CEST: 7:00 PM, May 26[/*]
  • ICT: 12:00 AM, May 27[/*]
  • KST: 2:00 AM, May 27[/*]

Agents,

We’re almost there–Section 13 will go into official release very soon! This journey would not have been possible without the support and the feedback from all our Agents. We would like to express our deepest gratitude to all of you!

Here we are with Ver. 1.0.0 patch notes to share what’s new and what’s changing. Please continue to share your thoughts via Steam discussion boards or our Discord server so that we can continue creating the best Section 13 experience possible!

For the list of changes in this patch, please see below.

New Content/Features


  • Added the full narrative content to single-player mode[/*][list]
  • The tutorial now includes an intro sequence that touches upon how the agents have been scattered inside Section 13 base
  • Added Agent Casefiles entries for each character
  • [/*][list]
  • For more details, check out our dev log on the topic[/*]
[*] Beating the final boss presents an ending dialogue scene[/*][*] Beating the final boss after unlocking all characters and all Agent Casefiles entries presents a special ending experience[/*][*] USB sticks drop in both single-player and multiplayer modes, but narrative content can only be unlocked in single-player mode[/*][/list][*] Added The Core level
[/*]
  • This is where the final boss fight takes place[/*]
  • The Cell Sample item now drops after beating the final boss (instead of when you reach the final level)[/*]
[*] Added a boss fight in the Location Unknown level
[/*]
  • Added 2 new tactical gear[/*]
    • BlastWing Prototype: An autonomous combat drone
    • [/*]
    • Tactical Shield: A deployable barrier
    • [/*]
    [/list]

    Changes/Improvements


    • Increased the amount of healing from medkits[/*]
    • Increased the chance for medkit crates to spawn
    • [/*][list]
    • Supermax Lab and Isolation Chamber levels will have at least 1 guaranteed medkit crate, with chances for up to 2 additional medkit crates to spawn[/*]
    • Parking Lot level now has a fair chance to spawn a medkit crate[/*]
    [*] Slightly decreased Photon Cannon’s base damage[/*][*] Adjusted conditions for procedurally generated bonus levels to appear[/*]
    • Sanitation Tunnels level now appears regardless of the difficulty, as long as you picked up the DNS Bypass item
    • [/*]
    • Location Unknown level now requires the Classified DNS Error Report item to appear
    • [/*][list]
    • Location Unknown level has a chance to appear on either the Office level or the Supermax Lab level. It will appear in one or the other, not both[/*]
    • Classified DNS Error Report item has a high chance of dropping from the Exosuit field boss on the Isolation Chamber level[/*]
    [/list][*] Adjusted the drop rate of access code items[/*]
    • Cargo Elevator Code
    • [/*][list]
    • Cargo Elevator Code can be found by investigating map objects on the Office level[/*]
    • The code is permanent; once you obtain it, you can check the code in your Character Info menu (default hotkey: I)[/*]
    • Increased the drop rate of the code[/*]
    [*] Security Room Code
  • [/*]
    • Security Room Code can now be found by investigating map objects in the Deep Storage area, instead of being found in the Safe Area[/*]
    • The code is permanent; once you obtain it, you can check the code in your Character Info menu (default hotkey: I)[/*]
    • Increased the drop rate of the code[/*]
    [/list][*] Adjusted the Hardbody permanent upgrade[/*]
    • Increased the max HP boost values[/*]
    • Slightly increased the Data Nugs cost[/*]
    [*] Adjusted Synaptic Enhancements[/*]
    • Fright Response I & II: Increased the damage boost values
    • [/*]
    • Self Starter: Added back to the game
    • [/*]
    • Marked Recovery: Now drops in both single-player and multiplayer modes
    • [/*]
    • Physical Therapy: Now drops in both single-player and multiplayer modes
    • [/*]
    • Optimist: Changed the effects
    • [/*][list]
    • Previously, Optimist provided a passive damage reduction to allies within a certain radius of Beaker[/*]
    • Now, it reduces Beaker’s active skill cooldown, as well as provides a temporary damage reduction to allies within a certain radius (triggered when Beaker uses her active skill)[/*]
    [/list][*] Reduced the STAR Pin cost of unlocking higher tier Synaptic Enhancements and agent upgrade from the DNS Defragmenter[/*][*] Adjusted the unlock order of weapon perks, by switching some perks between the first two tiers of weapon attachments.[/*]
    • For example, the Assault Rifle will see the following changes:[/*][list]
    • +25% Critical Damage: Tier 1 → Tier 2[/*]
    • +10% Clip Size: Tier 1 → Tier 2[/*]
    • Tracking Bullets: Tier 2 → Tier 1[/*]
    • 25% Chance to Pierce: Tier 2 → Tier 1[/*]
    [/list][*] Added and polished various sound effects throughout the game[/*][*] Optimized various aspects of the game for improved performance[/*][/list]

    Bug Fixes


    • Fixed the issue that could cause the game to crash at the end of the Isolation Chamber level[/*]
    • Fixed the issue where the game could crash in the Simulation Area and could prevent launching the game afterwards until you reinstalled the game[/*]
    • Fixed the issue where you could fall indefinitely in one of the Restricted Area layouts[/*]
    • Fixed the issue where the Pump-Action Shotgun’s reload weapon perk would reload the other firearm as well[/*]
    • Fixed the issue where Restricted Areas would become unavailable if you were stunned while rerolling rooms[/*]
    • Fixed the issue where you could get stuck between desks on the Office level[/*]
    • Fixed the issue where you could get stuck in certain areas on the Isolation Chamber level[/*]
    • Fixed the issue where an invisible wall blocked bullets on the Isolation Chamber level[/*]

    Additional Note


      We decided to keep the Plasmoid Launcher out from the game for the time being. We may revisit a full overhaul in the future[/*]

    Please note that if you are playing at this time, your game will not be interrupted. You will be prompted to download the patch the next time you open Section 13. It is possible for teammates to play with mismatched game versions, which could potentially impact gameplay. So please install the update as soon as possible for the best experience.


    - ODS Team

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    Release:19.07.2023 Genre: Actionspiel Entwickler: Ocean Drive Studio, Inc. Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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