However, the review ultimately revealed that we needed to make a deeper, more fundamental change. While we've been addressing popular criticisms such as high difficulty level and unfair deaths, we had not shifted out of our narrow perspective that Blackout Protocol’s fun lies in overcoming challenging combat.
When we first set out to make Blackout Protocol, our goal wasn’t to make a difficult game. It was about making a game you can enjoy with your friends. Some of our co-op features like undefeatable friendly fire was incorporated only because we saw it as a playful element among friends, which is also why it has remained so far.
Returning to that mindset and broadening our perspective, we will now aim to provide a more encompassing experience for everyone. For all players, solo and co-op alike, our new goal is to add narrative elements, diverse level changes, more random factors to deliver a complete package of fun by official launch. When Blackout Protocol launches, every run will provide a different experience and different fun, and you will also unravel each agent’s mysteries one at a time. (Like, did you know Boy Scout suffers from gastritis?)
There’s also been a change in the team, with Dong Soo starting a new project at the studio and Jae Eun taking the creative helm. Jae Eun has been part of Blackout Protocol from its conceptual stage, so he knows all there is to know about it. He’s already hard at work planning out the changes and getting ready for the official launch.
That’s the report for now. Thank you all for your patience, please bear with us a little longer, and we promise to launch the best version of Blackout Protocol we can make. We will reveal a new roadmap as soon as it becomes available; we will not keep you in the black for long.
- [i]ODS Team[/i]
[url=https://discord.gg/sNAqA9eHnK]DISCORD[/url] | [url=https://twitter.com/blckoutprotocol]TWITTER[/url] | [url=https://www.facebook.com/OceanDriveGames/]FACEBOOK[/url] | [url=https://www.instagram.com/oceandrivegames/]INSTAGRAM [/url]| [url=https://www.youtube.com/channel/UC3WvYq03sCXnpKLb2zwRx-g]YOUTUBE[/url] | [url=https://www.twitch.tv/oceandrivestudio]TWITCH[/url] | [url=https://kick.com/oceandrivestudio]KICK[/url]
https://store.steampowered.com/app/2111870/Blackout_Protocol/
News Liste Blackout Protocol
However, the review ultimately revealed that we needed to make a deeper, more fundamental change. While we've been addressing popular criticisms such as high difficulty level and unfair deaths, we had not shifted out of our narrow perspective that Blackout Protocol’s fun lies in overcoming challenging combat.
When we first set out to make Blackout Protocol, our goal wasn’t to make a difficult game. It was about making a game you can enjoy with your friends. Some of our co-op features like undefeatable friendly fire was incorporated only because we saw it as a playful element among friends, which is also why it has remained so far.
Returning to that mindset and broadening our perspective, we will now aim to provide a more encompassing experience for everyone. For all players, solo and co-op alike, our new goal is to add narrative elements, diverse level changes, more random factors to deliver a complete package of fun by official launch. When Blackout Protocol launches, every run will provide a different experience and different fun, and you will also unravel each agent’s mysteries one at a time. (Like, did you know Boy Scout suffers from gastritis?)
There’s also been a change in the team, with Dong Soo starting a new project at the studio and Jae Eun taking the creative helm. Jae Eun has been part of Blackout Protocol from its conceptual stage, so he knows all there is to know about it. He’s already hard at work planning out the changes and getting ready for the official launch.
That’s the report for now. Thank you all for your patience, please bear with us a little longer, and we promise to launch the best version of Blackout Protocol we can make. We will reveal a new roadmap as soon as it becomes available; we will not keep you in the black for long.
- [i]ODS Team[/i]
[url=https://discord.gg/sNAqA9eHnK]DISCORD[/url] | [url=https://twitter.com/blckoutprotocol]TWITTER[/url] | [url=https://www.facebook.com/OceanDriveGames/]FACEBOOK[/url] | [url=https://www.instagram.com/oceandrivegames/]INSTAGRAM [/url]| [url=https://www.youtube.com/channel/UC3WvYq03sCXnpKLb2zwRx-g]YOUTUBE[/url] | [url=https://www.twitch.tv/oceandrivestudio]TWITCH[/url] | [url=https://kick.com/oceandrivestudio]KICK[/url]
https://store.steampowered.com/app/2111870/Blackout_Protocol/
Release:19.07.2023
Genre:
Actionspiel
Entwickler:
Ocean Drive Studio, Inc.
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
