News Liste Bleak Faith: Forsaken

Patch Notes April 25th
Bleak Faith: Forsaken
25.04.23 07:13 Community Announcements
Changes: -It is now possible to skip most ladders by holding interact near them. (Short ladders or ladders that lead into water have this feature disabled) -Pop-up tutorials are now once per character instead of previous once per session. -Some new tutorials in the starting area to better explain certain features. -Summoned Elemental's projectile attacks no longer deals damage to player. -Pseudo-Random chance for illusion generation implemented, each time you fail to summon an illusion during an illusion-summon event, the chance is increased until it happens and then subsequently reset. -Aim assist now target Giants weak points instead of their head. -Updated Good Combo tutorial with new video and new description to better explain the system. -Heat debuff now ignores targets armor. -Heat debuff duration between ticks is now scaled based on your Intelligence Attribute. -Lacerate debuff duration between ticks is now scaled based on your Agility Attribute. -Frost debuff no longer deals damage, but instead provides a more intense slow. -Charged Arrow now scales with your Intelligence Attribute instead of weapon damage. -Arrow Brutality now fires 2 arrows per target, and now takes full flux cost at first arrow fired instead of previous flux per arrow. -Vermillion Bow received a new passive which deals 20% extra damage to all non plagued enemies. -Vermillion Bow received lacerate passive. -Reduced cooldown of Crescent Slash to 8 second from previous 15 seconds. -Picking up Handler Echo now has a new UI pop up. -Small loot table edits for Ghost Town, Deluge and Monastery. -Certain actions such as unable to use ladders or turning in handlers echo now appear as pop-up in bottom right corner instead of in center in order to avoid clash with dialogue or tutorial pop-ups. -Loot update now displays up to 5 looted items instead of 3. -Added a light source near lever for elevator that leads into Upper Blocks from Blok 6147. -New Setting, Saturation. Adjust game saturation. -New Setting, Disable/Enable Tutorials. -V-sync is now enabled by default, as it causes some odd issues with physics on certain machines with it turned off. -Changing audio in settings now changes audio levels in real-time, instead of on un-pause. -New setting, Combo UI Position. (Change where combo points are positioned on HUD) -New setting, General Slots Style. (Pick between style for ability and consumable slots, D-Pad or Straight. Automatic uses D-pad for controller and Straight for keyboard) Fixes: -Fixed an issue where character would no longer be able to attack if mantle was performed during an attack. -Heat and Lacerate no longer trigger on dead enemies. -Fixed damage scaling of Guillotine ability. -Fixed wrong range of Nodachi. -Fixed an issue which caused certain sounds to be interrupted or not played. -Fixed an issue where illusions wouldn't deal twice the damage with perk equipped. -Illusions damage will no longer be displayed as critical via floating text. -Corrected several grammatical mistakes. -Fixed an issue where Additional Stagger Resistance would display at 0.1% instead of 10%. -Fixed an issue where Spellcasting Speed minimum would be at 150%. -Dash now properly goes through Vermillion Knights. -Fixed an issue where Quickslot setting wouldn't work accordingly. -Fixed collision hitbox of Deluge enemies weapon. -Fixed missing weapon glow for robots heavy attacks. -Fixed plagued (rags wearing) enemies not properly going into rage. -Fixed an issue where sometimes frost debuff would remain after it's expiration. -Fixed Crescent Slash not scaling properly with Intelligence. -Glowbug display proper duration value now. -Fixed an issue where arrows would disappear from inventory on players death. -Capped maximum jump velocity in order to avoid launching character if jump was pressed during some attacks. -Fixed clipping under elevator that leads into Upper Blocks from Blok 6147. -Fixed an issue where general slots wouldn't update consumable amounts on refill.
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Release:10.03.2023 Genre: Action-Adventure Entwickler: Archangel Studios Vertrieb: Archangel Studios Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Patch Notes 27th October
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Major Update October 7th
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07.10.23 20:25 Community Announcements
Patch Notes 20th September
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20.09.23 09:14 Community Announcements
Patch Notes 12th September
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12.09.23 09:34 Community Announcements
Regular Update 8th July
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08.07.23 09:23 Community Announcements
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02.07.23 22:07 Community Announcements
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29.06.23 19:38 Community Announcements
Update 1
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29.06.23 17:23 Community Announcements
Patch Notes April 25th
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25.04.23 07:13 Community Announcements
Patch Notes April 7th
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07.04.23 14:21 Community Announcements
Patch Notes March 30th
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30.03.23 20:12 Community Announcements