News Liste Bleak Faith: Forsaken

Patch Notes March 30th
Bleak Faith: Forsaken
30.03.23 20:12 Community Announcements
Changes:
-Adjusted Uranopolis "taxi" patrol route so it wouldn't clip into buildings.
-Adjusted duration of Illusions from previous 8/16 seconds to 12.5/25 seconds.
-Adjusted the way Illusions spawn near player, they now spawn closer.
-Updated Illusionist perk description to represent newest changes.
-Adjusted duration of Summon Elemental ability from previous fix 45 seconds to new 30-90 seconds based on Intelligence Attribute.
-Summoned Elementals now mimic players Technomancy Penetration.
-Summoned Elementals now always have 5 more Intelligence Attribute then player.
-Updated Summon Elemental ability description to represent newest changes.
-Elementals and Illusions will now prioritize locked on target.
-Elementals will now move at full speed while following player.
-Illusions no longer require to see an enemy before attacking them but will instead attack an enemy that is engaged with player.

Fixes:
-No longer possible to open Inventory during recalibration sequence.
-Fixed an issue where Attack Power stat would display Critical Chance value.
-Fixed an issue where shield would display improper overview of anomalous crystals in Handlers UI.
-Fixed an issue where certain helmets wouldn't display their passives.
-Clicking on Helmets passive now properly takes you to Helmets selection in backpack instead of previous Accessories.
-Fixed an issue where Handler and Backpack would have different sorting icons.
-Fixed an issue where Summoned Elementals wouldn't properly scale with players Intelligence Attribute.
-Fixed an issue where Summon Meteor ability wouldn't properly scale with players Intelligence Attribute.
-Fixed an issue where Elemental would sometimes not cast a projectile.
-Fixed an issue where Illusions would remain rooted in place.
-Fixed an issue where Illusions wouldn't trigger while attacking Giants weak spots.
-Fixed an issue where an Elementals or Illusions wouldn't follow player after combat.
-Fixed an issue where Characters head wouldn't be hidden while wearing some helmets post death.
-Fixed an issue where Monastery Mini Boss would sometimes dodge backward into abyss.
-Fixed an issue where Zealot enemies had no sounds.
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Release:10.03.2023 Genre: Action-Adventure Entwickler: Archangel Studios Vertrieb: Archangel Studios Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Minor Hotfix
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10.03.24 23:22 Community Announcements
Combat Refinement
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04.03.24 19:42 Community Announcements
Minor Patch Notes
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16.01.24 12:51 Community Announcements
Minor Hotfix
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13.01.24 19:22 Community Announcements
Movement, Camera and Archery Overhaul
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13.01.24 16:41 Community Announcements
Minor Hotix
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16.12.23 21:59 Community Announcements
Invincibility Frames Introduced!
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15.12.23 20:36 Community Announcements
Major Update 21st November
Bleak Faith: Forsaken
21.11.23 17:01 Community Announcements
Patch Notes 27th October
Bleak Faith: Forsaken
27.10.23 21:30 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
11.10.23 08:39 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
08.10.23 21:45 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
08.10.23 03:17 Community Announcements
Major Update October 7th
Bleak Faith: Forsaken
07.10.23 20:25 Community Announcements
Patch Notes 20th September
Bleak Faith: Forsaken
20.09.23 09:14 Community Announcements
Patch Notes 12th September
Bleak Faith: Forsaken
12.09.23 09:34 Community Announcements
Regular Update 8th July
Bleak Faith: Forsaken
08.07.23 09:23 Community Announcements
Hotfix
Bleak Faith: Forsaken
02.07.23 22:07 Community Announcements
Hotifx
Bleak Faith: Forsaken
29.06.23 19:38 Community Announcements
Update 1
Bleak Faith: Forsaken
29.06.23 17:23 Community Announcements
Patch Notes April 25th
Bleak Faith: Forsaken
25.04.23 07:13 Community Announcements
Patch Notes April 7th
Bleak Faith: Forsaken
07.04.23 14:21 Community Announcements
Patch Notes March 30th
Bleak Faith: Forsaken
30.03.23 20:12 Community Announcements