News Liste Bleak Faith: Forsaken

Resurgence
Bleak Faith: Forsaken
31.05.24 11:50 Community Announcements
This patch mainly focused on performance, and we received some reports of a significant increase in FPS from some of our AMD users. For instance, certain zones that previously had 20-30 FPS now have a stable 60 FPS. Changes: - New starting gear for the player. - Previous starting gear is no longer lootable. - Replaced Ratagan-wielding enemies in the Monastery with a new enemy type. - Replaced Restless Knights enemies in the Monastery and Blok6147 with a new enemy type. - Replaced Pitchfork and Pickaxe-wielding enemies in Blok6147 with a new enemy type. - Replaced Eviscerator Knights with a new Elite enemy. - The Eviscerator is now a lootable item instead of a drop from Eviscerator Knights. - The mini-boss in the Monastery now has its own arena and boss health bar. - The mini-boss is now stationary. - Added more secret loot across certain maps. - Several maps received visual upgrades. - Removed ragdoll animation from pushaway abilities (Monastery mini-boss, Konrad the Traitor, Robots, Machinarium Technomancer, etc.). - A new animation is now played instead. - The player will now play landing animations when falling from greater heights. - These animations can be interrupted if the dodge input is pressed 0.4 seconds before hitting the ground. - Pressing Heavy Attack while having a bow equipped will now cycle arrow types. - Slightly adjusted default controller keybinds. - All staves received new light, heavy, and sprinting attacks. - The Evolved Staff got updated with a new mesh. - Vermillion Knights received a visual upgrade. - Removed Raw Input option as it caused more harm than good. - Encumbrance value is now visible from the equipment window. - Reduced the hitbox length of Robots with Axes. - Removed collision from rocks in the Nurgei the Blademaster arena. - Any camera input will now disable aim assist. - Underleveled characters in NG+ now receive bonus XP until reaching the appropriate level for that NG+. Balancing: - Power Armor now only blocks direct damage dealt. - Power Armor now gives a small amount of immunity frames to better handle rapid-fire enemies. - Stagger Resistance increase is now based on Total Weight instead of Encumbrance. - Encumbrance now has a threshold effect on stamina delay instead of a linear effect. - Encumbrance now has a threshold effect on stamina recovery per second instead of a linear effect. - Encumbrance no longer affects movement speed. The default movement speed has been set to the previous 80% of Encumbrance. - Movement speed can still be affected by perks, buffs, or augments. - Staff melee attacks now scale off the Intelligence attribute instead of the previous Strength. - Staff melee attacks now deal Technomancy Damage and are affected by Technomancy Armor Rating and Technomancy Penetration. - Halved the damage of Deluge Ranged Fishermen. Fixes: - Fixed Plagued Nemesis and Nurgei the Blademaster sometimes having slightly less wind-up than usual. - Powerful Immune System Concoction now properly blocks all debuffs it's supposed to block. - Fixed rotation being disabled if the Block input was held during the diving animation. - Fixed the holster animation being slowed down if an attack was interrupted by said animation. - Fixed the player sometimes being unable to walk off ledges if an attack was interrupted by a stagger. - Fixed the delay before the next ability can be used after using the "Dash" ability. - Fixed controller navigation detecting some hidden options while switching presets. - Fixed pause menu closing on its own if the button is not released quickly enough on controllers. - Fixed transition pop-up window auto-closing if sprint is held on the controller. - Fixed controller input not working if alt-tabbed during preset selection on a new game. - Fixed Quick Wheel selection with controller input. - Fixed odd initial camera correction on controllers if rotation input was larger than 120 degrees. - Removed camera correction triggering while aiming with staves. - Aim assist on sentinels now properly aims at their chest. - Fixed aim assit aiming at Silicon Visage feet. - Agility now properly displays its effect on melee weapon attack speed. - Fixed initial black screen lasting 30 seconds or longer on the first boot of the game after a patch. - Fixed incorrect scrolling in the inventory when F1 (LB/L1) is used. - Fixed the "Inventory" text moving around if there are not enough items in the inventory. - Fixed enemies going into slow motion randomly. - Fixed large enemies doing nothing after being stunned. - Fixed random stutters caused by Giant enemies. - Improved Technomancy projectile detection on lower FPS machines. - Fixed the halberd-wielding Vermillion Knight in the desert not giving any XP.
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Release:10.03.2023 Genre: Action-Adventure Entwickler: Archangel Studios Vertrieb: Archangel Studios Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Plagued Warden
Bleak Faith: Forsaken
06.04.25 14:42 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
30.08.24 14:57 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
11.08.24 19:43 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
06.08.24 14:13 Community Announcements
Breakthrough
Bleak Faith: Forsaken
05.08.24 20:30 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
01.06.24 23:19 Community Announcements
Resurgence
Bleak Faith: Forsaken
31.05.24 11:50 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
10.03.24 23:22 Community Announcements
Combat Refinement
Bleak Faith: Forsaken
04.03.24 19:42 Community Announcements
Minor Patch Notes
Bleak Faith: Forsaken
16.01.24 12:51 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
13.01.24 19:22 Community Announcements
Movement, Camera and Archery Overhaul
Bleak Faith: Forsaken
13.01.24 16:41 Community Announcements
Minor Hotix
Bleak Faith: Forsaken
16.12.23 21:59 Community Announcements
Invincibility Frames Introduced!
Bleak Faith: Forsaken
15.12.23 20:36 Community Announcements
Major Update 21st November
Bleak Faith: Forsaken
21.11.23 17:01 Community Announcements
Patch Notes 27th October
Bleak Faith: Forsaken
27.10.23 21:30 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
11.10.23 08:39 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
08.10.23 21:45 Community Announcements
Minor Hotfix
Bleak Faith: Forsaken
08.10.23 03:17 Community Announcements
Major Update October 7th
Bleak Faith: Forsaken
07.10.23 20:25 Community Announcements
Patch Notes 20th September
Bleak Faith: Forsaken
20.09.23 09:14 Community Announcements
Patch Notes 12th September
Bleak Faith: Forsaken
12.09.23 09:34 Community Announcements
Regular Update 8th July
Bleak Faith: Forsaken
08.07.23 09:23 Community Announcements
Hotfix
Bleak Faith: Forsaken
02.07.23 22:07 Community Announcements
Hotifx
Bleak Faith: Forsaken
29.06.23 19:38 Community Announcements
Update 1
Bleak Faith: Forsaken
29.06.23 17:23 Community Announcements
Patch Notes April 25th
Bleak Faith: Forsaken
25.04.23 07:13 Community Announcements
Patch Notes April 7th
Bleak Faith: Forsaken
07.04.23 14:21 Community Announcements
Patch Notes March 30th
Bleak Faith: Forsaken
30.03.23 20:12 Community Announcements