Maintenance is over, the game is available!
[p] [/p][p]Version 1.1.2 has been installed. In this update, you'll find not only the new Battle Pass, Ranked Season, and new content but also operator and weapon rebalance, along with fixes for known issues.[/p][p] [/p][p]Read the full patch note below.[/p][p][/p]CONTENT AND EVENTS
- [p]Added the Toxin Queen Battle Pass with Legendary Outfits for Nesher.[/p][/*]
- [p]Hellish Heat Ranked Season started.[/p][/*]
- [p]Clan Season 5 started.[/p][/*]
- [p]Added an option to change the appearance of the SR-3 and AKS-74U.[/p][/*]
- [p]Containers: added a counter for the remaining items inside the Container. [/p][/*]
- [p]Army Surplus Containers and Veteran Containers: now, when you receive a Legendary Outfit, a system message will be displayed in the HQ.[/p][/*]
- [p]May 9th 2020 HQ Background: it is now of Rare quality. [/p][/*]
- [p]Army Surplus Container: the container tab now displays secret Legendary Outfits (they are now also displayed on the operator tabs!).[/p][/*]
FIXES
- [p]Great Strategist Steam achievement: fixed a bug when the achievement for completing weekly objectives wasn’t counted.[/p][/*]
- [p]Optimization: loading into battles accelerated for players with low-powered PCs.[/p][/*]
- [p]Clans: fixed a bug that caused data to display incorrectly in Clan Season leaderboards. Previously, the leaderboards showed incorrect numbers, which caused confusion—it looked like rewards were awarded only for the results of the All Players table, and not for all three. In fact, the Clan Season system has always counted the results of all three tables and correctly awarded the rewards based on the overall performance of a clan. Now, we have fixed the visual bug and the tables are fully consistent with the actual calculations, which will prevent confusion and give an accurate picture of each clan's achievements.[/p][/*]
- [p]Clans: fixed a bug that caused invalid information to display in the “Best place in leaderboards” and “Last season” rows.[/p][/*]
- [p]Notification window: fixed a bug that caused technical text and incorrect pictures to display in the window.[/p][/*]
- [p]Weapons tab: fixed a bug that prevented the camera from moving to the muzzle when selecting the corresponding modules.[/p][/*]
- [p]Oil Platform and Hospital missions: fixed some small visual bugs in the final cutscene.[/p][/*]
- [p]Fixed a bug that caused the effect with the lower value to apply when two speed boost effects were applied to an operator.[/p][/*]
- [p]Weapon Container: fixed a bug that made it possible to receive a module for a weapon that wasn’t on the account.[/p][/*]
- [p]Hagana’s turret, Shàowèi’s and Tirkesh’s drones: fixed a bug that prevented damage dealing to enemies from being counted.[/p][/*]
- [p]Nesher: fixed some small typos in operators’ upgrades description.[/p][/*]
OPERATORS
VYMPEL
Support Almaz
- [p]Aegis ability: base Shielded is now 60 instead of 65.[/p][/*]
- [p]Aegis ability: fixed a bug that prevented Shielded from restoring and the ability from recharging if the operator was attacked by Corsair with the Black Mark ability active.[/p][/*]
- [p]Upgrade #5-1 “Increases durability of the shield created by the ability”: is now 20 instead of 25.[/p][/*]
- [p]Upgrade #9-2 “Increases durability of the shield created by the ability”: is now 20 instead of 25.[/p][/*]
SSO
Medic Bard
- [p]Upgrade #14-1: fixed a bug that caused the ability to recharge instantly after executing an enemy instead of reducing the cooldown by 3 seconds as stated in the description.[/p][/*]
Marksman Komar
- [p]Onslaught and Onslaught: Legend modes: fixed a bug that caused the game to crash. It occurred whenever Komar hit an enemy drone with Eleron.[/p][/*]
22 SPN
Medic Karavai
- [p]Healing Capsule ability: fixed an incorrect throw trajectory display.[/p][/*]
GROM
Medic Mikołaj
- [p]L74A2 procured weapon: fixed an incorrect weapon characteristics display.[/p][/*]
Marksman Sztylet
- [p]Deep Wounds ability: fixed a bug that prevented repeated hits from extending the Bleeding effect.[/p][/*]
KSK
Marksman Kurt
- [p]Spartan Legendary Outfit, primary weapon: fixed an incorrect bolt display while firing.[/p][/*]
- [p]Lure ability: fixed a bug that caused the ability to end prematurely for incapacitated enemies.[/p][/*]
CST
Assault Sly
- [p]Impersonation ability: fixed a bug that caused Sly's HP penalty to cancel after activating the ability on an enemy.[/p][/*]
TFB
Support Bishop
- [p]Threshold mode: fixed a bug that caused a grenade to disappear without exploding after executing Bishop.[/p][/*]
NESHER
Assault Aphela
- [p]Upgrade #5-1 “Special trait: if an operator affected by the ability is incapacitated, they receive the Last Stand effect. The operator loses the ability to move. Last Stand: the target cannot be incapacitated and cannot move or use abilities or reserves”: there is no longer a minimum Stamina requirement. Effect duration increased to 2 seconds.[/p][/*]
- [p]Upgrade #3-1 “Special trait: reduced incoming Burning damage”: it is now 65% instead of 50%.[/p][/*]
- [p]Primary weapon: base magazine number is increased by 1.[/p][/*]
- [p]M203 special gear: ammo increased by 1.[/p][/*]
Support Hagana
- [p]Upgrade #4-2 “Increases durability of the turret deployed upon the use of the ability”: it is now +20 instead of +10.[/p][/*]
- [p]Upgrade #5-1 “Special trait: reduced incoming Burning damage”: it is now 65% instead of 50%.[/p][/*]
- [p]Upgrade #7-1 “Increases durability of the turret deployed upon the use of the ability.”: it is now +20 instead of +10.[/p][/*]
- [p]Upgrade #15-1 “Increases durability of the turret deployed upon the use of the ability.”: it is now +50 instead of +30.[/p][/*]
- [p]Upgrade #15-2 “Special trait: targets hit by the turret placed by the ability are Marked”: it now has an additional trait. The turret can now fire in all directions.[/p][/*]
Medic Shersheret
- [p]Chain ability: while holding the activation button the operator replenishes 40 HP instead of 30.[/p][/*]
- [p]Chain ability: healing increased from 6 to 8 HP per second. Reduced cooldown from 14 to 13 seconds.[/p][/*]
- [p]Upgrade #7-1 “Special trait: reduced incoming Burning damage”: it is now 65% instead of 50%.[/p][/*]
- [p]Upgrade #13-1 "Increases effective range of the ability”: it is now +4 meters instead of +2.[/p][/*]
- [p]Upgrade #15-1 “Increased special trait bonus, reducing damage from bullets and explosions”: it is now -20% instead of -10%.[/p][/*]
- [p]Upgrade #15-2 “Increases speed of restoring HP to a teammate upon using the ability”: it is now +3 HP per second instead of +2.[/p][/*]
Marksman Eima
- [p]Primary weapon: spread decreased in all positions.[/p][/*]
- [p]Crippling Shot ability: duration of the Suppressed effect decreased from 10 to 7 seconds.[/p][/*]
- [p]Upgrade #3-1 “Special trait: reduced incoming Burning damage”: it is now 65% instead of 50%.[/p][/*]
- [p]Upgrade #4-2 "Increased base Stamina of the operator: +50 SP” replaced with “Bolt carrier group modification. Rate of fire increase by 0.1 rps.”[/p][/*]
- [p]Upgrade #11-1: bonus to the duration of the Suppressed effect decreased: it is now +1 second instead of +3 seconds.[/p][/*]
- [p]Upgrade #14-1: bonus to the duration of the Suppressed effect decreased: it is now +1 second instead of +3 seconds.[/p][/*]
- [p]Upgrade #15-2 “Special trait: primary weapon damage increase while the ability is active”: it is now +30% instead of +20%.[/p][/*]
EZAPAC
Assault Faro
- [p]Black Powder Epic Outfit became a historical one. It affects the “Hide non-historical camo used by other players” setting.[/p][/*]
JIAOLONG
Assault Shàowèi
- [p]IMBEL IA2 procured weapon: fixed the incorrect grip in the HQ.[/p][/*]
WEAPONS
- [p]OTs-128: body damage decreased. It is now 22 instead of 25. [/p][/*]
- [p]OTs-128: rate of fire decreased. It is now 6.4 rps instead of 6.7 rps.[/p][/*]
- [p]Desert Eagle: fixed a bug that caused the headshot damage to be one point higher than it was described in the characteristics.[/p][/*]
- [p]AO-64M: fixed the incorrect grip while aiming.[/p][/*]
- [p]KAC LAMG: fixed a bug that caused the reload speed to be one second lower than it was described in the characteristics.[/p][/*]
- [p]SVU-AS: fixed a bug that prevented Camos from applying to the weapon correctly.[/p][/*]
- [p]AK-105: fixed the incorrect grip in the HQ for Perun, Plut, and Strelok.[/p][/*]
- [p]L110A1, Bishop: the description no longer mentions the rate of fire increase, because this effect is connected with the operator’s upgrades.[/p][/*]
MAPS AND MISSIONS
SHOPPING MALL
PvE Version
- [p]Onslaught mode: fixed a bug that caused the enemy drone to move too fast.[/p][/*]
HOSPITAL
PvE Version
- [p]Point Sweep and Special Operation modes: [/p][/*]
- [p]Added an option to leave the battle after the victory cutscene.[/p][/*]
- [p]Fixed a bug that caused the camera to behave incorrectly next to one of the covers.[/p][/*]
AMAL HARBOR
PvP Version
- [p]User Battles, Skirmish mode: fixed a bug that allowed players to get into a model of one of the covers.[/p][/*]
DEPOT
PvE Version
- [p]Point Sweep mode: fixed a bug that caused two enemy bot officers to spawn during the final stage of the mission.[/p][/*]
Al-Rabad
PvE Version
- [p]Onslaught mode: fixed a bug to enabled players to jump down and end up underneath the map.[/p][/*]
- [p]Special Operation mode: fixed a bug that prevented a chemist bot from entering the game area and encountering players, thus causing a defeat.[/p][/*]
RADAR
PvE Version
- [p]Point Sweep and Special Operation modes: fixed incorrect behavior of the helicopter when it was damaged, but not destroyed.[/p][/*]
OIL PLATFORM
PvE Version
- [p]Point Sweep and Special Operation modes:[/p][/*]
- [p]Fixed incorrect camera behavior on the stairway.[/p][/*]
- [p]Fixed a bug that caused players to stuck between a door and a wall in a room before encountering the Heavy Fighter bot.[/p][/*]
- [p]Fixed the blur of fire effect in cutscenes.[/p][/*]
- [p]Fixed a bug that made Medic and Support to teleport to one place during the gate opening stage.[/p][/*]
- [p]Fixed a bug that sometimes caused two Heavy Fighter bots to spawn.[/p][/*]
FROZEN TOWN
PvE Version
[p]Onslaught mode:[/p]- [p]Fixed a bug that caused the sapper drone to move too slow.[/p][/*]
- [p]Fixed a bug that caused one of the covers to hover in the air without touching the ground.[/p][/*]
- [p]Onslaught and Onslaught: Legend modes:[/p][/*]
- [p]Fixed the incorrect order of bot spawning in rounds 6 and 7.[/p][/*]
- [p]Fixed a bug that prevented the Demoralization Field Bonus from destroying bots’ armor.[/p][/*]
- [p]Additional Armor Field Bonus: fixed the incorrect icon of the displayed effect.[/p][/*]
PROLOGUE
- [p]Fixed a bug that made a friendly assault bot to shoot the wall with a rocket launcher with a delay.[/p][/*]
SOUND
- [p]Assault Plut, Shalnoy Legendary Outfit: fixed a bug that caused the sounds of shots of the primary weapon to disappear.[/p][/*]