Our Year-1 Anniversary Update (1.5.0) will be released on Tuesday, February 27th at 10 am Pacific Time. In commemoration of this milestone, we are revisiting and updating classic Company of Heroes maps from both Company of Heroes 1 and 2 and integrating the first two community-made maps into the official map pool. Additionally, this update introduces new customization options for Player Profiles, multiplayer balance adjustments, subtle Battlegroup modifications, and an experimental call-in feature.
It's important to note that this summary does not encompass everything new in the Year-1 Anniversary Update. For a comprehensive overview, refer to the complete patch notes, watch the [url=https://youtu.be/euaIfEqS04k]anniversary livestream here[/url] or tune in tomorrow for our [url=https://www.twitch.tv/companyofheroes]Balance Discussion Livestream[/url].
New Content and Features
Maps
This update introduces a variety of new maps, catering to different player preferences and strategies. Classic favorites like Semois and Faymonville make a return, now meticulously restored for 1v1 battles. Explore the war-torn landscapes of Elst Outskirts, Montherme, Sangro River Crossing, and Sousse Stronghold, each crafted to provide distinct challenges in 2v2, 3v3, and 4v4 scenarios. Additionally, community-contributed maps like Steppes & Faymonville offer fresh environments, reimagined for diverse gameplay experiences across various modes, including Automatch, Co-op vs A.I., Skirmish, and Custom games. [i]Faymonville (1vs1) [/i]- Community remake of the classic CoH2 map by AE and Kpen.
- Quick Match &Custom Game
- Official remake of the competitive CoH1 map.
- Quick Match & Custom Game
- Remake of Monolithicbacon’s CoH2 map.
- Automatch & Custom Game
- Official remake of the CoH1 favorite.
- Automatch & Custom Game
- Community remake of the vast CoH2 map by Sphinx.
- Automatch & Custom Game
- Variant of the map Day 101
- Coop vs A.I. & Custom Game
- Variant of the map Sousse Wetlands
- Coop vs A.I. & Custom Game
