Read the full changelog below ????
[b]Gameplay & Balance[/b]- Disabled deep deposit building economy modifier will no longer affect active Food deposit
- Stimulant Manufactory overuse story arc tweaks
- Fixed Rail Transport Hub affecting all buildings in the city
- Fixed not being possible to construct an extraction building in a district in which regular deposit was depleted even when deep deposit is still available
- Pop-up tutorials improvements
- Currently in Force widget is now hidden when voting for Charter Policies
- Research Panels now display research affinity back again
- Tutorial videos are now always played from the start on revisiting them
- Quest markers are now visible on the district construction panel
- Fixed district wear trackers behaviour after loading a save file
- Fixed Emergency Council Button not showing up after loading a save file on some occasions
- Festive spirit can be spotted on the Zoom stories of Utopia Builder
- Implemented some new artworks to city messages
- Fireflies visual tweaks
- Fixed infinite sfx being played if the message tracker disappears when the player was hovering over it
- Council audio tweaks
- Pop-up messages about outdated drivers are now localized
- Fixed “Can’t stop progress” and “Adapted to Weather” achievements not unlocking on some occasions
