News Liste HumanitZ

HumanitZ Major Update .918 - Armored Frontier
HumanitZ
26.06.25 16:56 Community Announcements

[img src="https://clan.akamai.steamstatic.com/images/41284373/6fc959d81c754e97f2b762ba0897cb68660cf218.png"][/img]Dear Survivors!! We are back with another update! This time, HumanitZ is seeing the addition of car modification and upgrades! But those of you who have been following us for a while know we never go small on our updates…we’ve added new POIs, evolved map locations, and lots of fixes and changes to improve the experience for everyone.

[b]Server Info:[/b] We are happy to announce that we have now officially switched over to Bisect Hosting for all our official servers and now our official partner. [url="https://www.bisecthosting.com/humanitz-server-hosting"]https://www.bisecthosting.com/humanitz-server-hosting[/url]

Big news for our Brazilian Survivors! With moving to Bisect we now have official HumanitZ servers based in Sao Paulo.

[b]FULL SERVER WIPE AND RESTART IS HIGHLY RECOMMENDED TO GET THE FULL EFFECT OFF ALL THE NEW FEATURES AND MAP UPDATES. [/b]

[b]Localization:[/b] We have added the first phase of translation updates for PT-BR and there will be further updates to improve localization for all languages as we get closer to 1.0 [i](There will be missing translations and errors as we are still completing the full translation project)[/i] [img src="https://clan.akamai.steamstatic.com/images/41284373/4d349b4059b1015e0fcb1d13be9ea6a1983c5298.png"][/img]

  • New vehicle armour system added (3 levels of armour that can be crafted and attached to your vehicles)

  • New vehicle crafting bench

  • New tire system: Over time, tires can become worn and become damaged where they need to be replaced, driving without tires may affect your driving skills

  • New Vehicle mods: Fuel filter, gas tank, exhaust silencer and car alarm

  • New P90 Submachine Gun

  • New P90 FN 5.7 ammo

  • New S Val weapon

  • New M4A1 weapon

  • New Melee Weapon: Tire Iron

  • New POI: Mining Site

  • New POI: Shipping Dockyard

  • New POI: Revamped Airport

  • New Ship that you can enter

  • New hidden bunker added

  • Bandit locked containers with high tier loot requiring crowbar/lockpick or hacking device to open

  • New backpack attachments: 10 charms, 3 toys, and the coffee cup!

  • New skill added: Hacker skill for allowing players to utilize hacking device on advanced locks

  • New hacking device can now be crafted to allow access to advanced locks

  • New craftable items added for crafting hacking device

  • New setting for player names above heads for party and clan members

[img src="https://clan.akamai.steamstatic.com/images/41284373/a9b152953e973f6199a6d91162944f6cfd5633f6.png"][/img]

  • Changes made to vehicle claim system: Unclaimed vehicles are now destroyed on restart and new vehicles are respawned randomly in the world! This is to allow new players joining the server a higher chance of finding a vehicle to claim and prevent other users from monopolizing them

  • Server admins can now see the name of the player in addition to SteamIDs when accessing storages or vehicles

  • Added RESET button for Server Settings so you can go back to default value

  • Adjusted daylight values based on player feedback (don’t forget about torches and your flashlight!)

  • Made adjustments to lightning to improve weather performance issues

  • Increased pickup speed animation

  • Can fully rotate camera while driving

  • Increased health of APC

  • Increased repair value of APC

  • SATNAV moved to vehicle mods

  • Increased pickup radius so no more “pixel-perfect” picking up

  • Chopping, sawing and chainsawing logs now drop wood in a stack

  • Wood can now go in pockets

  • Scrap cars now drop sheet metal in a stack

  • Scrap cars now have a chance to drop tires

  • Crowbar animation synched with audio

  • Can now add resources without the build menu (can still use build menu for those used to it)

  • Dismantling storage containers with items in them now drop the items inside

  • Destroying player’s containers with items in them will NOT drop items (must be hacked/picked)

  • Sharp tool item is now needed in hand to harvest meat from animals

  • Sharp tools used for harvesting animals now takes durability loss

  • Face wear items now take durability loss

  • Player-built assets on multi-story buildings or rooftops can no longer be seen when on ground floor

  • More items have stacking capabilities (MREs, regular and advanced locks, etc.)

  • Most scrap cars will respawn. Scrap cars on the road will not respawn, but cars like the ones at the - Auto Shop or junk yard will respawn

  • Survivors will no longer take damage from zeeks when inside a vehicle

  • Door open/close prompt now moves with door instead of staying in doorway

  • AWM converted to 7.62mm ammo instead of .50 cal ammo (7.62 is blanket, we are aware the AWM uses 7.62x67mm, not standard 7.62X51 NATO)

  • SCAR-L has been changed to the SCAR-H and now takes 7.62mm ammo

  • Fire arrows icon changed

  • Fire arrows can no longer go in pockets

  • Compound Bow icon updated

  • Menu UI for items in larger backpacks are no longer cut off at the bottom of the screen

  • Reduced the amount of resources required to craft animal and fish traps

  • Removed rocks along the route Tommy takes for his quest so he stops getting stuck

  • Zeek collision improved to further reduce chances of vehicle flipping

  • Zeeks can no longer damage you inside vehicles

  • Zeeks can damage you while sleeping (but not in sleeping bags or tents)

  • Improved server performance

  • Updated reported translation issues

  • Updated Tutorial based off player feedback (lighter was on the ground the whole time)

  • Demo will be updated to current build version later today

[img src="https://clan.akamai.steamstatic.com/images/41284373/e58481db0779c0e3f0f91ce6a99d3d9e3eaa441f.png"][/img]

  • Horde Mode scenario completion “Fortunate Son” achievement now works properly

  • All zeek backpacks will now disappear over time and during server restart

  • Fingers and ankles now show appropriate body color when wearing fingerless gloves and sneakers/trainers with short pants

  • Game no longer crashes when placing a zeek-dropped backpack on a light pole

  • Lockpicking another player’s vehicle now shows appropriate animation

  • Camera issue when jumping out of the window of the Gun Store rectified

  • Hair no longer disappears when equipping NVGs

  • Hair no longer clips through the new cowboy hat

  • Airdrops no longer float in the air

  • Mushrooms and Stones now replicating properly on servers (no more ‘can’t pick up’)

  • Empty cans now stacking appropriately

  • Berry bushes replication fixed to allow harvesting

  • Berry bush animation stutter rectified

  • Mushrooms and berries now spawn in their appropriate seasons upon starting of game

  • Fish traps no longer remove contents upon server reset

  • Crafting food no longer accounts for quickslot items when crafting allowing duplication

  • Creating a clan now works with controller

  • PIN code inputs now work on controller

  • Build menu UI no longer displays controller prompts when not using a controller

  • Can now swap ammo using controller (hold RELOAD button)

  • Can now swap ammo while on the horse

  • Reported fences you were unable to climb over can now be climbed over

  • Bunker ceilings raised so you wont get stuck on beds

  • Logging out inside a building no longer disrupts camera positioning when logging back in

  • New Base Gates can now be shot through when shooting from the catwalk

  • New Base Gates barbed wire upgrades now build in the appropriate place (bottom of gate)

  • Mining node resources will no longer spawn under the terrain when mined

  • Light poles and Electric Fences will no longer look unpowered when returning to render distance

  • Uzi Crafting at the gun bench now allows the gun-crafting in-game achievement to complete

  • Tent text UI now says Disassemble to pack up your tent instead of ASSEMBLE

  • Compost Bin no longer allowing water bottle duplication or UI issues with bottles

  • Siphoning fuel now gives appropriate values

  • Flamethrower now displays correctly in gun rack

  • Flamethrower now damages vehicles/structures (PvP), and explosive barrels

  • Fixed grass collision issues in various locations

  • Death crates now accessible when dying in doorways

  • Logs can now be chopped into wood without having to be picked up first

  • Lighting fires no longer consumes multiple items

  • Fixed multiple Build Menu UI issues

  • More than 1 player-built ceiling tile now disappears when in build mode

  • Electric fences now damage players in PvP

  • Barbed wire on walls/fences now apply damage to enemies/players

  • Glass jars are now consumed when used in crafting

  • Multiple fixes for player item duping

  • Infinite fiber bush fixed

  • TPHorse command abuse fixed (cooldown on usage implemented)

  • Fixed Horse dupping saddle issue (saddles no longer go in pockets)

  • Horse UI button prompts now reflect appropriately when using MnK or controller

  • Horse whistle now working appropriately

  • Horse now regains stamina when in trotting state

  • NVGs can now be toggled appropriately on horse

  • Dog vest can now be repaired

  • Gas Mask no longer visually on character when not worn

  • Sleeping and accessing settings no longer removes HUD

  • Survivor SUVs and locked containers no longer refuse to open the inventory

  • Hoodies/jumpers no longer remove themselves when toggling hood up/down

  • Demo saves no longer tied to main game which was causing multiple issues

  • Fixed an issue where save files were not populating in the LOAD GAME menu

  • Flamethrowers no longer take gun repair kits to fill ammo

  • Flamethrower’s display position fixed in gun rack

  • Flamethrower no longer recovers ammo by placing in backpack or swapping with another weapon

  • Overall zeek kills now account for fire damage

  • Hostile dogs now take damage from the flamethrower

  • No more infinite rocks spawning

  • Fish and animal traps working appropriately. Only put in enough bait as there are free slots to acquire meat/fish (Ex. 2 slots, 2 pieces of bait)

  • Full containers now allow stacking of stackable items

  • Rocket Launcher and Grenade Launcher ammo no longer disappears when picked up (round 3)

  • Camper van no longer deletes your items without cooking them

  • Camper van no longer deletes your food when logging in/out

  • Camper van no longer deletes your food when left in cooker and driving around

  • Gas tank prompt detection for vehicles slightly increased

  • Generators now account for capacity of fuel cans (no more 16% giving full generator of fuel)

  • Fixed multiple Night Vision exploit issues

  • CTRL+Left Click now works for moving stacked items to dropped backpacks

  • CTRL+ Left Click now works moving items between backpacks that are full allowing stacking

  • CTRL+L Click no longer freezes your screen when transferring bullet casings to your inventory

  • Seed packets when opened in containers now give more than 1 seed

  • Sleeping Bags no longer cause the player to get stuck

  • Sleeping Bags no longer cause the UI to become frozen

  • Fixed collision issues on roofs of reported buildings

  • Fixed Bobby's questline issues

  • Fixed Roman to take items when turning in his quests (reminder, his quests are repeatable and change after a couple days)

  • Window in tutorial no longer destructible allowing access outside the tutorial zone

  • Italian translation seizure warning fixed

  • Minor typos fixed in multiple areas

  • Fixed multiple terrain/floating spawner issues

[u][b]KNOWN ISSUES[/b][/u]

  • Map Resetting during a crash

  • Steam Cloud pulling settings when switching between Steam Deck and PC

  • Cursor getting stuck behind players in FIXED mode

  • Scenario Mode furniture respawns when saving and exiting/re-entering session

  • Doc is still causing problems with his pathing for his quest

  • Various car jack issues (if keybinds are changed)

  • Snow showing inside structures of multi-story layer built bases

[img src="https://clan.akamai.steamstatic.com/images/41284373/d13aa1bd86de59662c0039e83f8784136b494ac5.png"][/img]

  • Skills & Professions Overhaul

  • The Hidden Island Map Expansion

  • More Map Changes and Beautification

  • PvP Overhaul

  • Additional Scenarios

  • More Weapons & Clothing

  • Quest Changes & Additions

  • Steam Deck Optimization

  • Console Release

  • Mod Support

Thanks for all the support and feedback leading up to this update... we push forward towards 1.0 and we thank you all for helping build a great community! Regards HZ Team

Logo for HumanitZ
Release:18.09.2023 Genre: Action-Adventure Entwickler: Yodubzz Studios Vertrieb: Freedom Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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