Updates/Balancing/ QoL/ Feedback
- Added AI respawn timer.
- Added days passed and current season to stats screen.
- Added new hoodies and lumberjack shirts.
- Added random loot items when looting human AI.
- Dismantling the build actor gives you back 70% of the items.
- Empty fuel can weight has been reduced to less than full can.
- Entering build mode now allows the player to face the cursor when using Movement mode.
- Further lowered car part durability loss.
- Improved large zombie numbers[i] (zombies static and not moving if count too high).[/i]
- Improved Multiplayer vehicle physics [i](less car to the moon moments).[/i]
- No mushrooms spawn in autumn and winter seasons.
- Radio tower car battery will lose durability overtime and will need to be replaced and activated again for supply drops to continue.
- Vehicle reversing camera added using middle mouse button.
- Server Settings can now be changed in game [i](This can only be done by the Host and game restart is required for those changes to occur).[/i]
Fixes:
- Fixed Ukraine flag mask.
- Fixed Painkillers timer.
- Fixed coffee bean bug.
- Fixed new skill not showing on old save.
- Fixed Animals spawning at Zombie multiplier count.
- Fixed warmth value not updating correctly when swapping clothes.
- Fixed stamina exploit.
- Fixed stack amount display when you have an empty slot.
- Fixed airdrop spawning low loot.
- Fixed respawn loot not working for old saves.
- Fixed collision on metal wood window wall.
- Fixed Stacking amount issue.
- Fixed Fish Trap providing Raw Meat, players will catch a Perch.
- Fixed Car Jack interaction issues and input sensitivity.
