Here you go, Survivors!
After the last two years of Early Access, 18 major updates (with a few hotfixes along the way), and thousands of ideas and reports from our amazing community… everything finally leads to this moment...
HumanitZ officially launches 1.0 on 6 February 2026! ????♂️???? [dynamiclink href="https://youtu.be/Q-jSDwToqsQ"][/dynamiclink]
In the final weeks of Early Access, we’ll be focusing on finishing touches and polish. From all of us on the HZ Team, a massive thank you to everyone who’s helped shape this world with feedback, testing, and support.
We can’t wait to see your reactions to all the changes and additions and to welcome the many new players who’ve patiently waited for us to reach this milestone.
What’s Coming in HumanitZ 1.0
(If you’ve missed our recent Zeek Feed updates)
Brand-new Skills & Professions
New Island to discover and explore (end-game content)
Major performance improvements
Zeek updates: performance, movement, and mechanics
Human AI updates: Bandit Snipers, Bandit Boss
Improved building system (including fixes for sky-base issues)
Guns & Ammo overhaul – ammo stays in weapons when dropped or sold
Weapon sway & recoil
As many bug fixes as possible
Special ammo (e.g. armor-piercing)
Expanded Lore (outbreak origins & world history)
Full main map overhaul, including a complete Huddson City rework
Updated in-game map
Full controller support
Steam Deck support updates
Loads of new quests
New World Quests
XP rebalancing
QoL improvements, polish, and standardization
PvP balancing
Changes to the hunting system
Ability to heal other players
More cooking options & recipes
Basic swimming
UI updates and improvements
New custom characters
New weapons
New Zeeks
New Magazines
…and more!
This is just the beginning. We’ve got plenty more ideas and content planned for the future, and we’re incredibly excited to continue this journey with you. All the best,
The HZ Team
