- Building System Update, new upgrade system allowing the player to select different upgrade options for the walls, new building pieces, new stairs, standing torch, log store. When upgrading walls the HP increases with each upgrade added.
- Chainsaw added. (Kills zeeks, chops down trees and cuts up logs)
- Interactable Apple Tree added to map.
- New interactable beehive (players can use empty jars to collect honey from.
- New biker bar POI added.
- New Pharmacy Building added.
- Heatpack item added. (Use and get a 5 minute heat buff).
- Hardcore HUD mode. (New clean HUD mode for more immersive gameplay or for RP)
- Player built roofs now hide more than one.
- Vitals are updated when consuming at the end of the animation
- M1 garand ping sound added on last shot.
- Letter destroys self on drop.
- Extended time that the generator lasts.
- Roof now hides when driving also works for passengers.
- Added some missing Japanese Localization.
- Small UI polish and alignment changes.
- Fix for boxer profession finisher bug.
- Fix for locked vehicles not being able to be lock picked or crowbar.
- Power line structure collision issue fixed.
- Fixed collision issues with walls at storage yard.
- Fixed player not saving correctly when abruptly exiting the game.
- Harvest detection improvements.
- Improvements to stop zombie sliding (yoz spotted this again in single player on 4x)
- Fixed Crafted Bottle Suppressor coming out at 0 durability
- Quest system.
- Steam Deck development.
- Improved controller/gamepad support.
[/url]
[url=https://twitter.com/humanitzgame]
[/url]