
Update Preview: Stone Castles, Devil’s Hill, and a Progression Overhaul
Slavic Magic is hard at work on the next update, and here’s a preview of what’s coming with even more planned for a future preview.
A New Playable Map – Devil’s Hill

The Castle Planner

Stone Castles

Progression System Rework
The Development Tree is being reworked to improve immersion. Multiple designs have been tested to balance realism, history, and gameplay—often challenging when weighing historical accuracy against engaging mechanics. The fourth design document is in progress, with work continuing. This is just a glimpse of what’s ahead. More details, including AI-controlled towns, will be shared in the next update. Read more about it here: https://steamcommunity.com/games/1363080/announcements/detail/505070009890899941The Manor Lords Community in Action
The Manor Lords community has been busy sharing creative builds, strategies, and discoveries. From innovative town layouts to unexpected game mechanics, there's always something new being tested. One standout example comes from u/Disastrous-Moose-943 from the Manor Lords subreddit, who built a "mega manor" by placing a manor at the boundary of three different zones. A creative way to expand your holdings—though we’re not sure the tax collectors would approve.

