Bridge Building Tool
A new bridge-building system will be added, utilizing the existing Road Tool to span rivers and connect key areas.

Reworked Deep Mine and Cranking Animations
Workers now head underground to do the mining. Instead of performing their tasks on the surface, they enter the mine, work below, and bring the resources back on their way out.



Overstock Mechanic
To keep supply smoother in larger settlements, workers will now bring extra resources preemptively—almost as if additional Burgage Plots were consuming them. For example, tavern workers may “overstock” when they sense a resource like ale is about to run out, ensuring a steady flow and reducing supply disruptions. This change helps minimize fluctuations in resource delivery caused by logistics, particularly in large towns where managing supply chains can become challenging.


Unit Card Reordering
You can now drag and drop unit cards to change their order, giving you more control over how your units are organized.
Map Selection and New Playable Maps
A map selection feature is in the works, along with two new playable maps: Swiss Valley and Winding River.



