0.5.3 Changelog
Game Changes
Halloween Event
- Head on over to the Abeyance Realm and talk to Puck to trigger this seasonal event
- Kill Autumnal Bound that spawn at night to unlock seasonal accessories and decorations
- These rewards can be redeemed in the Progression Tree
- Festive decorations have been placed in The Crossways and the Abeyance Settlement
- Talk to Wilhelmina, Graeme, and Taliesin to learn more about the festivities
Building
- Buildings no longer need realistic support on the ground
- Crystal Ball bonus has been changed to more properly align with Refined Augment bonuses
NPCs
- Recruited NPCs can now revive other NPC survivors
Resources
- T2 Gunpowder is now available at the Refined Mortar Station rather than Refined Masonry Station
- Rough Hewn Boots and Smithing Gloves can now be unlocked in the progression tree even if you did not select them as a part of your starting outfit
UI/UX
- The Dialogue UI design has been updated to be much more lightweight and immersive
- New notification styles
- The goal tracker now has a limit to the number of things you can track to ensure the UI doesn't overflow
Bug Fixes
Art/Visual
- Water from the Watering Can should now be visible indoors
Building
- Fixed instances of build from storage not working
NPCs
- Fixed bug where Sheliak's Yoke monologue sometimes does not trigger after defeating him
- Recruited NPCs should more reliably revive players.
Player Character
- Fixes for character creator when choosing different archetypes
- Stamina should no longer decrease when a player is in the air/falling
UI/UX
- The charm application button should now display as expected in all languages
- Damaged icons should now be removed when items have been repaired
Misc
- Ruined Factory POI collisions have been adjusted
- Various bug and crash fixes
Thank you for your patience and for joining us on this journey!
- The Nightingale Team (Inflexion Games)