0.1.2 Changelog
✨ = Highly reported by the Nightingale communityBug Fixes
Progression Blockers
- Addressed an intermittent crash related to Audio / VFX volumes
- Fixed a rare crash when purchasing items from an essence trader
- Fixed a rare crash handling audio events
- Implemented a speculative fix to a rare server crash when completing quest objectives
- Fixes for a handful of crashes to desktop. Overall these crash fixes improve overall stability by 10%
Building
- Additional small structures can now be copied, moved and destroyed via Build Mode
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Controls
[list] - Scroll wheel reversal from the previous update has been reverted back to its original state
NPCs
- Creatures should no longer spawn into inaccessible areas in instances of the Bastille of Might Arena
- Sun Giants no longer unlocks a deprecated feature (Sanctuary Focus)
- Removing Recruitable marker on the map no longer dismisses the NPC when using a gamepad controller
- Character at Nellie’s Camp no longer has an accidental wardrobe malfunction
Player Character
- Climbing picks should no longer cause the player model to vibrate
- Quick clicking on the invite button should no longer lock people out of parties
- Resolved a bug related to character faces causing unintentional bumpiness in the lighting - faces should look smoother as a result
- Eyes for some preset archetypes should now more closely resemble their original art
- ✨ Fixed cases where a player’s Respite could be unintentionally set to The Watch. If a player’s Respite Realm is detected as The Watch, the player will be relocated to their first Abeyance Realm when re-logging into the character
Resources
- Can now craft Charm Braid (Mind)
UI/UX
- Essence Trader shop offers should now expand and collapse as expected
- Dragon's Hoard Eminent Minor Card’s description now match its in-game effects
Game Changes
Art/Visual
- Swamp Apex Vault is brighter
Player Character
- ✨ Players can now “quick stack” items into chests
- Stamina now starts to regen as soon as tool swing is finished
- Reduced Dodge Stamina Cost (15->10)
- Slightly reduced Dodge distance ~5 meters to ~4 meters (to make more useable in combat)
- No enemy tracking while dodging
- Knockback immune while dodging
- No airborne stamina regen
- 1 handed weapons now consume 3 stamina per swing (down from 4)
- 2 handed weapons now all cost 6 stamina to swing (they all did except axes)
- Halved Stamina cost of Climbing, Swimming, and Gliding
- Removed Stamina Cost on Blocking hits
- Significantly reduced Stamina Regen while blocking
- Using the “Help I’m Stuck” button should now always reset the player to the default starting location in The Watch
Resources
- ✨ Repair costs now adjust based on the damage percentage of items
- Lustrous Ink can now be used as Vibrant Ink
- ✨ Removed reclaimed recipes that allowed for stat stacking
UI/UX
- Added existing hazards to Biome Realm Card descriptions
- Active Minor Cards now show in the F2 debug screen
Misc
- Fixed an exploit that was allowing players to cheat the stack count when dropping items
- ✨ Additional activities now reset the AFK timer, such as fishing and starting/canceling crafting
