Just a little update.
- Portrait tweaks to avoid them turning blank.
 - Updated the elder vote window.
 - Tweaks to navigation.
 - Slight change to immigration - now the chance of an immigrant being a Geneat is reduced if the town doesn't have an Alehouse. This will help increase the number of poor people that turn up early on.
 - No more injuries when chopping wood. Instead added a chance to fail at getting any wood.
 - Fixed some slight issues with game speed.
 - Fixed an issue with one particular plot of land that when built on wouldn't allow you to navigate into the building.
 - Fixed an issue where the player's animations would reset when looking at the info window.
 - Increased the skill learning rate for skinning and butchering wild animals. (Today I discovered there is a subreddit for SAELIG, and very slow progression on this particular skill was a topic).
 - Fixed an issue where if you viewed the inside of a building just after loading a game the interior would vanish.
 - Tweaked some button layouts.
 
Cheers,
Atorcoppe.
