- Fixed some cart navigation issues.
- Fixed an issue where right clicking tracked people did not work.
- Less crowding at alehouse front doors.
- You can no longer stack babies on top of each other inside your wife and then have her give birth to them all at once.
- Fixed rare occasions where caravans would return a 'no priority' item.
- Looting sometimes not working has been fixed.
- Fixed issue with large cart being stuck inside carriages.
- Giving away poison food has been fixed.
- Fixed issue with being unable to control your character after being set to sell goods.
- Fixed bug that meant characters were not able to talk to the player while Idle.
- When mounted your character will now dismount and do assigned tasks properly.
- When riding a horse, the action at the top left will say if you’re galloping or not.
- Moved some grazing areas.
- When social class is changed people will now be more likely to adjust their outfit to match.
- Tweaked the logic behind kids attending class.
- Added a notification to say if you are relaxing instead of sleeping due to lack of beds.
- The raid countdown timer now saves and loads, instead of restarting on game load.
- Added another bed to homesteads.
- Added ‘viking sail away silver’ as a setting to the config file.
- Added a popup for renaming pets, buildings, carts.
- You can now trade with individual NPCs by using the trade command in the conversation window. With this you can trade items, buildings, and silver with other characters.
- Tweaks to the things that travellers (fyrds, thegns, etc) buy.
- Added another filter for owned buildings that will group together damaged buildings.
- You can now rename pets.
- Using the new trading system you can buy horse armour off the horse breeder to equip on your horse. (Shout out to the Oblivion Horse Armour DLC)
