Gameplay
Fixed client sometimes losing attack input after performing a sprint attack
Fixed an issue where inputs could be lost when moving during axe use
Fixed Hachiman and Tenjin icons and costs
Fixed an issue where Sakura weapon recipes were available in villager workplaces and when using the “all recipes unlocked” setting
Fixed an issue where loading a save could reset the resource counter for the next bell tower upgrade
Fixed Iron Ore Mining Post Special Project losing its SP definition
Fixed an issue where items could be incorrectly assigned as tools in production slots. For existing saves, setting up production anew will apply the fix.
Fixed missing notification when a bell tower upgrade fails due to radius overlap
Fixed bell tower upgrade ghost appearing after save/load without player interaction
Fixed tower bells after tier 1 not loading due to villagers not existing yet
Fix edge case when Road to Renewal is not visible in Completed Quests tab
NPCs
Fixed an issue where NPC traders at Trade Village Structures had a visual gap in their feet mesh
Fixed an issue where female bounty hunter clothing could appear invisible
Fixed an issue where NPC clothing could reset for clients
Fixed an issue where NPCs could fall through sloped terrain after player teleportation
Buildings
Fixed an issue where animal spawners could overlap with player villages
Fixed an issue where NPCs or animals could spawn on top of some Special Projects and Large Wells
Fixed an issue where the wrong statue was required when rebuilding ruined Tenjin and Hachiman shrines on the Archipelago
Fixed an issue with the position of SP signposts
Visuals & Environment
Fixed an issue where enemies could appear without visible weapons after teleporting behind them
Fixed issues with snow appearing incorrectly on several buildings
Fixed an issue with furniture grid alignment in the workshop
Fixed issues with exterior door setup
Fixed missing physics on Legendary Hammer threads
Fixed an issue where the Erythryna Variegata model changed after being cut
Fixed seasonal effects (including snow) appearing on Archipelago plants
Fixed duplicated Yuzu trees
Fixed issues with abatis set meshes
Fixed incorrect materials on barrels in neutral villages
Fixed misplaced decorations on Watchtowers in Iwasaki
Fixed an issue where caged animals were missing in some Random Encounters, which could cause animals to spawn inside player villages
Removed the option to change materials for empty exterior build previews
Combat
Fixed incorrect NPC root motion prediction for clients
Fixed advanced dash root motion
Fixed bear hit animations
Fixed an issue where raiders could spawn outside the playable area near the Archipelago Pier
UI
Fixed an issue where player nicknames were not visible for clients
Fixed an issue where rename popup buttons didn’t gray out during the delay
Fixed issues with gamepad navigation in the fast travel list
Others
Disable tense winter music on archipelago
Fixed an issue where enemies could stop reacting to clients when the host teleports multiple times quickly
Fixed multiple minor localization issues
Fixed out-of-memory crashes on Xbox Series S
Fixed crashes caused by old input system mapping
