We’re rolling out a patch for major update v0.8.1, focusing primarily on stability improvements and crash fixes. Many of these issues were identified through player-submitted crash logs — thank you to everyone who took the time to report them. Your feedback is invaluable and helps us make Ships At Sea better with every update.
We’d also like to acknowledge the ongoing issues with net fishing mechanics, such as fish falling below the table during the untangling process. This is part of a larger system-level task, and we’re actively working on a more complete solution. These improvements are planned for our upcoming update, v0.8.2.
Looking ahead, major update v0.8.2 will focus on expanding gameplay in several key areas:
- Introducing Service Operator missions, including activities tied to the lighthouse as seen in our trailer.
- Launching a basic version of passenger transport, featuring a simple kiosk system.
- Completing the initial phase of the Main Power Switchboard system, connecting the circuit breakers to the ship's instruments and equipment.
- First iteration of NPC crew, allowing them to take on selected tasks.
- Allowing weather and wave adjustments during multiplayer sessions.
- Expanding the XP and reward system better to recognise performance, co-op contribution and task completion.
- …and much more. Stay tuned, we will keep you updated!
In the meantime, here’s what’s included in today’s patch:
Changelog - Patch v0.8.1
- Improved stacking for trash bags by adjusting their collision cells, making it easier to stack them properly
- Adjusted collision boxes on some medium cargo items to resolve issues where the crane couldn’t pick up stacked items
- Fixed a crash related to camera positioning in certain scenarios
- Fixed a crash caused by item interactions under specific conditions
- Fixed a crash triggered during the fish gutting process
- Resolved a crash caused by replication issues between the client and server for fish farms
- Fixed a crash related to skipping time
- Fixed a crash related to UI widget behaviour
- Fixed an issue where gutting fish became unresponsive after loading a savegame
Happy Sailing!