Changelog
Added- Intermediate white buoy between the start and end buoys on deployed fishing gear
- More fish types are catchable with the jigger
- Shockwave Radio as the default radio channel
- Thrusters on the Turbo vessel
- Fish quantity when hauling longline and net gear
- Thruster propeller force for smoother handling
- Time limits on fishing and trash missions
- Welcome screen layout and visuals
- Collisions on switchgear cabinets
- Crash when loading savegames
- Crash related to mission handling
- Crash related to gamepad input
- Flashlight not working properly for clients
- Player spawning under the world after loading a savegame or joining a session
- Power needle misalignment in the HUD
- Russian font not displaying correctly in certain areas
- Timeskip triggering in singleplayer mode
- Water cannon not rotating correctly for clients
- Floating house at Værøy
- Collision cells on large cargo items
- Cargo lifting with the Tier 2 crane
- Engine behavior on most boats and ships
- Gutting
- Lighting for buoy upgrades
- Profile system for clients
- Voting widget for better clarity
- Docking tolerance for fish farms to make Tier 3 ship docking easier
- Note: Please avoid saving the game while docked at a fish farm with a Tier 3 ship. To prevent incorrect spawning, make sure the vessel is undocked before saving. The entire docking system is on our to-do list and will be reworked in a future update to better support both current needs and upcoming larger vessels.