Patch Release – Public Test Update v0.8.2 Continues to Evolve!
Ahoy Sailors!
As part of our ongoing commitment to improving [b]Ships At Sea[/b], this latest patch for [b]Update v0.8.2 [/b]delivers key improvements and fixes based on feedback from the Public Test. As development continues across major systems, including the NPC crew feature, weather tools, UI overhaul, missions, and XP and reward system, this patch focuses on refining the experience introduced in the initial update and adds a new feature - [b]Gear Remote Control Hauler![/b]
Gear Remote Control – New Upgrade Available
The [b]Gear Remote Control[/b] is now fully implemented as a dedicated boat upgrade. Previously released as a standalone feature, it has now been integrated with an actual item that appears in your wheelhouse once installed.
Players can purchase and install the [b]Gear Remote Control[/b] via the [b]Shipyard Upgrade menu[/b]. Once equipped, this device allows anyone who works on the ship to initiate longline and net hauling remotely, giving you more flexibility and control without needing to stand directly at the gear hauler.
[img src="https://clan.akamai.steamstatic.com/images/44144563/16517e104b372884ed0383e9c86908665db11de5.jpg"][/img]
[img src="https://clan.akamai.steamstatic.com/images/44144563/a7f84070e4fbb4358ad275ad7db58a1ad0d5f0f4.png"][/img]
Improved Mission Save System
We’ve upgraded the mission save system to ensure that all existing save files are automatically converted to the latest format. This change helps prevent specific crashes that could occur when a client joins a multiplayer session loaded from an older save. It’s part of our ongoing work to improve save file reliability and eliminate edge-case issues related to mission persistence.
Furthermore, we added additional details to highlight older saves:
[img src="https://clan.akamai.steamstatic.com/images/44144563/5365e2ba1f91ebffb6ffa7ee6aae13e877162736.png"][/img]
HUD - Weather and Wind Direction Alignment
To better reflect real-world meteorological behavior, we've improved how wind direction interacts with environmental effects. The wind indicator [b]arrow in the HUD[/b] now shows the direction [i]from which[/i] the wind is blowing, just like in real navigation instruments. As a result, weather elements such as waves, clouds, and rain will now move in the [b]opposite direction[/b] of the arrow. For instance, if the arrow points north (0°), it means the wind is coming from the north, and weather effects will move from north to south. This adjustment enhances immersion and aligns Ships at Sea's weather system more closely with maritime realism.
Custom Crane Keybindings Added
We’ve added customizable keybindings for crane controls, allowing players to assign their preferred keys for smoother operation. This is especially helpful for players using alternate keyboard layouts such as AZERTY. Please note that this is the first step toward broader input customization. Additional keybinding options and improvements to the overall input and interaction system are planned for Update v0.8.3.
[img src="https://clan.akamai.steamstatic.com/images/44144563/7d100661f8d8937ba2c84edd2e882cd03ef8bcd5.png"][/img]
Update 0.8.2 – Patch Notes
[b]New Features & Improvements[/b]
Added support for remote net hauling, enabling players to haul gear without standing at the hauler.
Added dual water cannon rigging for the Tier 3 service ship
Adjusted cargo area on the Conquest and Fixer vessels for improved capacity
Reworked cargo delivery locations at Kveldsbeita, Lyngvær, and Kårøya to prevent boats from getting stuck at the pier when loading a save game
Refactored remote hauling to function as a purchasable boat upgrade via the Shipyard upgrade menu
Corrected a mismatch between the wave direction and the wind direction indicator on the HUD to ensure visual alignment with weather data
[b]Disabled the "Start Storm" button[/b] temporarily in the Weather Settings due to functionality issues (will be addressed in a future patch)
[b]Bug Fixes[/b]
Fixed a crash related to loading ports
Fixed a crash related to fish hook mechanics
Fixed a potential crash when managing missions
Fixed an issue where save games with active cargo missions from older versions could not load correctly
Fixed a bug causing event map icons to persist after completing a mission
Fixed issue preventing players from closing mission complete or cancelled message popups
Fixed a bug with the throttle upgrade on the Fixer
Fixed an issue where wave multipliers would not save correctly in the settings
Fixed an issue where clients would incorrectly spawn on the gutting table aboard the Tier 2 fishing boat when joining a multiplayer session
Fixed an issue where event map icons remained visible even after the associated mission was completed
Fixed issue where the lighthouse beacon was not visible to the client
Fixed a bug with the fuel station UI where interface elements were misaligned or missing, preventing interaction
[b]Gameplay Enhancements[/b]
Improved save game handling for better reliability
Improved longline setting—boat speed is now factored in during gear deployment
Improved interaction highlight system for better clarity during gameplay
Connected the radio system to the ship’s electrical circuit for realistic failure conditions
Updated weather settings help documentation for improved guidance
Updated localization (loca) with new and revised translations
Thank you for your feedback and support!
- Misc Games
