News Liste Ships At Sea

Public Test Update v0.8.2.1387 - Patch Ahead!
Ships At Sea
1 Tag 17:57 Community Announcements

Patch Release – Public Test Update v0.8.2 Refined Further!

[p][/p][p]Ahoy Sailors![/p][p]We’re back with a second patch for Update v0.8.2, continuing to chart a course toward smoother seas. This follow-up focuses on crash fixes and key bug resolutions based on your feedback from the Public Test. Thank you for sailing with us and helping us improve the experience—your reports make all the difference![/p][p][/p]

Changelog

[p][/p]

Features

  • [p]Added the ability to intercept boat towing – the previous player will now be automatically detached[/p][/*]
  • [p]Added a smoke effect to the lighthouse light bulb when it is broken[/p][/*]

Improvements

  • [p]Improved lighthouse gameplay: Connected circuit breakers to the lighthouse system (lens and lights), with accurate status reflected on the main power switchboard[/p][/*]
  • [p]Improved whale observation mission[/p][/*]
  • [p]Improved further object highlighting logic[/p][/*]
  • [p]Improved fish physics to better stay on the conveyor belt in rough seas[/p][/*]

Bug Fixes – Gameplay

  • [p]Fixed an issue where fish would not follow the hook during the hooking animation on the Tier 2 fishing boat[/p][/*]
  • [p]Fixed an issue where gutted fish could be sent back into the production line, making them unrecoverable[/p][/*]
  • [p]Fixed issue where players could only refuel once per session[/p][/*]
  • [p]Fixed issue with fish markers not displaying for the client[/p][/*]
  • [p]Fixed issue where fish stored in the blue box after sorting were only visible to the host after loading a save[/p][/*]
  • [p]Fixed issue where fish on the Tier 3 fishing ship's table was only visible to the host, while the client saw them underneath the table[/p][/*]
  • [p]Fixed issue where client still sees interaction prompts after moving fish to the production line[/p][/*]
  • [p]Fixed issue with inconsistent storage box lever behavior between host and client on the fish production line[/p][/*]
  • [p]Fixed issue with boat distress icon being towed along with the vessel[/p][/*]

Bug Fixes – Systems & UI

  • [p]Fixed an issue where switchboard indicators on boats did not work on clients[/p][/*]
  • [p]Fixed an issue where the red indicator lights on the main power switchboard appeared broken for the client[/p][/*]
  • [p]Fixed issue where certain buttons on wheelhouse instruments were not functioning[/p][/*]
  • [p]Resolved issue where Tier 1 sonar could not be turned on[/p][/*]
  • [p]Resolved issue where sonar brightness could not be adjusted[/p][/*]
  • [p]Resolved issue where autopilot brightness could not be adjusted by the client[/p][/*]
  • [p]Resolved issue where radar range button could not be adjusted from the client[/p][/*]
  • [p]Resolved issue where autopilot buttons (NAV, SET, STBY) could not be interacted with[/p][/*]
  • [p]Fixed issue where weather settings (e.g., pressing rain or sunny button) did not work[/p][/*]
  • [p]Fixed issue where mission markers did not display correctly for global missions[/p][/*]
  • [p]Fixed issue where Game Settings displayed x16 time speed instead of x8 after loading a save[/p][/*]
  • [p]Fixed an issue where a toast message occasionally appeared with icons but no text[/p][/*]
  • [p]Fixed an issue where switching company while in the shipyard would teleport the boat out of it[/p][/*]
  • [p]Fixed issue where selling a ship with crew assigned prevented the player from reassigning, firing, or removing the crew[/p][/*]
  • [p]Removed blocking overlaps that prevented interaction with the wiper button on Tier 2 service boats[/p][/*]
  • [p]Fixed issue with camera angle when sitting in the chair on Nordland—player could not reach the throttle[/p][/*]
  • [p]Fixed issue where dual water cannon did not work on the Tier 3 service ship[/p][/*]
  • [p]Fixed issue where the lighthouse beacon was not working for the client when nearby[/p][/*]

Crash Fixes

  • [p]Fixed a crash when activating/deactivating a boat with a switchboard multiple times[/p][/*]
  • [p]Fixed a crash related to corrupted save data[/p][/*]
  • [p]Fixed crash for the host when client disconnected mid-session[/p][/*]
  • [p]Fixed a crash when trying to change settings in-game[/p][/*]
[p][/p][p]Fair Winds and Happy Sailing![/p][p][/p]
  • [p]Team Misc Games[/p][/*]
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