Patch Release – Public Test Update v0.8.2 Refined Further!
Ahoy Sailors!
We’re back with a second patch for Update v0.8.2, continuing to chart a course toward smoother seas. This follow-up focuses on crash fixes and key bug resolutions based on your feedback from the Public Test. Thank you for sailing with us and helping us improve the experience—your reports make all the difference!
Changelog
Features
Added the ability to intercept boat towing – the previous player will now be automatically detached
Added a smoke effect to the lighthouse light bulb when it is broken
Improvements
Improved lighthouse gameplay: Connected circuit breakers to the lighthouse system (lens and lights), with accurate status reflected on the main power switchboard
Improved whale observation mission
Improved further object highlighting logic
Improved fish physics to better stay on the conveyor belt in rough seas
Bug Fixes – Gameplay
Fixed an issue where fish would not follow the hook during the hooking animation on the Tier 2 fishing boat
Fixed an issue where gutted fish could be sent back into the production line, making them unrecoverable
Fixed issue where players could only refuel once per session
Fixed issue with fish markers not displaying for the client
Fixed issue where fish stored in the blue box after sorting were only visible to the host after loading a save
Fixed issue where fish on the Tier 3 fishing ship's table was only visible to the host, while the client saw them underneath the table
Fixed issue where client still sees interaction prompts after moving fish to the production line
Fixed issue with inconsistent storage box lever behavior between host and client on the fish production line
Fixed issue with boat distress icon being towed along with the vessel
Bug Fixes – Systems & UI
Fixed an issue where switchboard indicators on boats did not work on clients
Fixed an issue where the red indicator lights on the main power switchboard appeared broken for the client
Fixed issue where certain buttons on wheelhouse instruments were not functioning
Resolved issue where Tier 1 sonar could not be turned on
Resolved issue where sonar brightness could not be adjusted
Resolved issue where autopilot brightness could not be adjusted by the client
Resolved issue where radar range button could not be adjusted from the client
Resolved issue where autopilot buttons (NAV, SET, STBY) could not be interacted with
Fixed issue where weather settings (e.g., pressing rain or sunny button) did not work
Fixed issue where mission markers did not display correctly for global missions
Fixed issue where Game Settings displayed x16 time speed instead of x8 after loading a save
Fixed an issue where a toast message occasionally appeared with icons but no text
Fixed an issue where switching company while in the shipyard would teleport the boat out of it
Fixed issue where selling a ship with crew assigned prevented the player from reassigning, firing, or removing the crew
Removed blocking overlaps that prevented interaction with the wiper button on Tier 2 service boats
Fixed issue with camera angle when sitting in the chair on Nordland—player could not reach the throttle
Fixed issue where dual water cannon did not work on the Tier 3 service ship
Fixed issue where the lighthouse beacon was not working for the client when nearby
Crash Fixes
Fixed a crash when activating/deactivating a boat with a switchboard multiple times
Fixed a crash related to corrupted save data
Fixed crash for the host when client disconnected mid-session
Fixed a crash when trying to change settings in-game
Fair Winds and Happy Sailing!
Team Misc Games
