News Liste Stoneshard

Hotfixes 0.9.3.7 - Changelog
Stoneshard
19.08.25 16:08 Community Announcements
[p][/p]
  • [p]Fixed the rare crash caused by mana crystal attacks.[/p][/*]
  • [p]Fixed mana crystals having permanent 100% accuracy.[/p][/*]
  • [p]Fixed the bug allowing arrows to deal incorrect damage types in certain situations.[/p][/*]
  • [p]Fixed enemies not losing stacks of “Unholy Blessing” when destroying manuscripts in Crypts.[/p][/*]
  • [p]Fixed the issue with NPC behaviour in settlements where they could get stuck in panic mode.[/p][/*]
  • [p]Fixed pathfinding issues with NPC groups when leaving rooms.[/p][/*]
  • [p]Fixed the exploit allowing Drinking Horns to be resold for more than their purchase price.[/p][/*]
  • [p]Reduced the scaling of “Aether Shield” from Willpower.[/p][/*]
  • [p]Reduced the rate of Diet Morale decay.[/p][/*]
  • [p]Increased the Diet Morale bonus from dishes.[/p][/*]
  • [p]General balance tweaks to the Psyche System.[/p][/*]
  • [p]Fixed the softlock caused by moving to another location on the same turn as taking damage from a destroyed runic boulder.[/p][/*]
  • [p]Fixed the reaction of the Mannshire Bailiff's bodyguard to threats.[/p][/*]
  • [p]Comprehensive fixes to collisions.[/p][/*]
  • [p]Fixed the rare bug that permanently locked the exit from a recently cleared Dungeon upon returning there.[/p][/*]
  • [p]Small dry trees can now be broken down into branches in all biomes.[/p][/*]
  • [p]Added detailed visuals to lockpicks to display remaining charges.[/p][/*]
  • [p]Fixed the delay during the smoke dispersal animation.[/p][/*]
  • [p]Fixed the delay during damage animations when delivering an attack.[/p][/*]
  • [p]Fixed the bug making it impossible to gain 4 stacks of “Runic Empowerment” after leveling “Rune of Unity” until all summoned boulders were destroyed.[/p][/*]
  • [p]Fixed the bug allowing shots and spells to apply their effects through an active “Aether Shield”.[/p][/*]
  • [p]Fixed the delay before a mana crystal's shots when it was simultaneously teleported with “Wormhole” and “Dimensional Shift”.[/p][/*]
  • [p]Tweaked the conditions for choosing random targets while affected by “Frenzy”.[/p][/*]
  • [p]Fixed Halmar disappearing prematurely when resting in his camp.[/p][/*]
  • [p]Possibly fixed the issue with the Brewery NPCs' aggression resetting after re-entering the location.[/p][/*]
  • [p]Fixed Rockeaters being able to use “Tunnel Through” and “Undermine” while Immobilized or caught in a net.[/p][/*]
  • [p]Added the missing Healing Efficiency and Energy Restoration bonuses to the hover of “Tunnel Through”.[/p][/*]
  • [p]Fixed “Seal of Reflection” being able to redirect projectiles from “Toxic Volley” and "Poisonous Spike”.[/p][/*]
  • [p]Fixed Miracle Chance and Miracle Potency not working as intended with mana crystal shots.[/p][/*]
  • [p]The hallucinations caused by “Paranoia” should no longer appear in areas inaccessible to regular NPCs or chase the player character between locations.[/p][/*]
  • [p]Active Caravan Follower events should no longer prevent Verren from giving you letters and directives.[/p][/*]
  • [p]Fixed the reappearing dialogue line about the letter to Mannshire when rescuing the Emissary more than once.[/p][/*]
  • [p]Fixed Stance hovers displaying incorrect durations, this time for certain.[/p][/*]
  • [p]Added new sounds when moving mushrooms and the Ranger Brew in the inventory.[/p][/*]
  • [p]Rockeaters can now also appear as hallucinations.[/p][/*]
  • [p]Fixed the display issue with Psyche values that could cause Morale and Sanity to go into negatives.[/p][/*]
  • [p]Multiple Lighting System improvements.[/p][/*]
  • [p]Various adjustments to Caves' visuals.[/p][/*]
  • [p]Optimized biome generation.[/p][/*]
  • [p]Fixed the crashes on old saves in the Prologue.[/p][/*]
  • [p]Fixed the bug with surviving NPCs not spawning during the “Fate of the Scouting Party” contract.[/p][/*]
  • [p]Reworked the symbols for equipment tiers and effects stack numbers in the Chinese localization.[/p][/*]
  • [p]Fixed the softlock caused by triggering the Ancient Troll fight by throwing a Deathstinger Jar.[/p][/*]
  • [p]Fixed the possibility of entering the Ancient Troll's sprite by using “Wormhole”.[/p][/*]
  • [p]Fixed the softlock when talking to the Mannshire Winery's Foreman.[/p][/*]
  • [p]Fixed the crash in some localizations caused by missing text in treatises.[/p][/*]
  • [p]Fixed the crash caused by cooking with spices and a half-empty bottle of alcohol.[/p][/*]
  • [p]Fixed the softlock caused by replacing an ability on the hotbar with another one while its area of effect was already active.[/p][/*]
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