News Liste Stoneshard

Devlog: Caravan Upgrades - Part II
Stoneshard
05.12.23 17:31 Community Announcements
Hello everyone! In today’s devlog, we’ll continue exploring the Caravan Upgrade System, which brings us to the second part of the upgrade tree - “Restoration”. True to its name, the “Restoration” path is dedicated to maximizing the efficacy of resting at the Caravan. It comes with 6 upgrades that are focused on either improving the quality of your Character’s sleep or introducing more utility to the Camp. [i]We’d like to remind you that Caravan Upgrades are completely separate from the Leveling System and don’t require Ability Points - all upgrades are unlocked exclusively by purchasing prerequisite items.[/i]

Restoration

Straw Bed

[b]Requirements:[/b] basic upgrade (available from the start) [b]Effect:[/b] adds a sleeping spot to the Caravan Camp

Small Tent

[b]Requirements:[/b] Canvas Roll, Rope, Spool of Thread (х2), Straw (х3) [b]Effect:[/b] sleeping at the Caravan Camp grants “Vigor” Sleeping at the Caravan reduces Fatigue 100% more effectively

Roomy Tent

[b]Requirements:[/b] Hardy Tent Cloth, Rope (х2), Spool of Thread (х4), Straw (х5) [b]Effect:[/b] sleeping at the Caravan Camp grants two stacks of “Vigor”

Shrine

This upgrade adjusts to your Character’s race and religion: Humans will be able to set up a “Praying Spot”, Elves - a “Meditation Spot”, and Dwarves - an “Offering Spot”.

Shrine: Praying Spot

[b]Requirements:[/b] Hieronite Altar, Ritual Candles, Altar Bell [b]Effect:[/b] allows your Character to pray at the Caravan Camp to receive “Blessing”

Shrine: Meditation Spot

[b]Requirements:[/b] Meditation Table, Incense, Censer [b]Effect:[/b] allows your Character to meditate at the Caravan Camp to receive “Peace of Mind”

Shrine: Offering Spot

[b]Requirements:[/b] Lesser Runic Stone, Skull, Candle-End [b]Effect:[/b] allows your Character to call upon their Ancestors to receive “Ancestors' Gaze” - the effect lasts indefinitely, scales with enemies killed, and is removed upon reaching low Health

Training Area

[b]Requirements:[/b] Straw Dummy, Straw (х4), Bolt of Cloth [b]Effect:[/b] installs two training dummies at the Caravan Camp (basic and armored variants), which can be used to test your Character’s damage and try out new abilities. Dummies can be moved around within a designated area

Soothing Incenses

[b]Requirements:[/b] Incense Burner, Incense (х2), Censer [b]Effect:[/b] sleeping at the Caravan restores Psyche 100% more effectively Sleeping at the Caravan removes negative Psyche effects and resets the progress towards them

Herbal Remedies

[b]Requirements:[/b] Apothecary Box, Mindwort (х2), Thyme (х2), Burnet (х2) [b]Effect:[/b] sleeping at the Caravan restores Health and body parts’ Condition 50% more effectively (100% if also unlocked the “Foraging Supplies” upgrade). Each hour of sleep at the Caravan replenishes 1% Immunity (1.5% if also unlocked the “Foraging Supplies” upgrade) ============================================== That’s all for now. In the next devlog, we’ll tell you more about the Crafting System for consumable items, which is yet another mechanic that’ll be introduced to the game with the Rags to Riches update. Until next time!
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Release:06.02.2020 Genre: Rollenspiel Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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